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Matrix Eigensystem Routines – EISPACK Guide Computers - Software & Hardware

computers software hardware Matrix Eigensystem Routines   EISPACK Guide

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B.T. Smith, J.M. Boyle, J.J. Dongarra, B.S. Garbow, "Matrix Eigensystem Routines – EISPACK Guide"
1988 | pages: 561 | ISBN: 3540075461 | PDF | 19,3 mb

Matrix Eigensystem Routines – EISPACK Guide
The EISPACK eigen system package as documented in the first edition of this guide has expanded in both depth and breadth in its second release. A set of subroutines affording additional variants for the six problem classes encompassed in the first release has been added. Another set of additional subroutines has extended the applicability of EISPACK to new problem classes; prominent among these are the real symmetric band standard eigenproblem, the symmetric and non-symmetric real generalized eigenproblems, and the singular value decomposition of an arbitrary matrix. The EISPAC control program has also been extended to include most of the newer capability afforded by the additional subroutines in the package. However, except for the documentation of the EISPAC control program, the scope of this edition of the guide is still limited to the original six problem classes and therefore includes additionally only the first of the two sets of newer subroutines added to EISPACK. Restricting the scope in this manner has markedly reduced both the time otherwise required to produce the book and its potential size. It has also enabled timely updating of the listings and documents of those earlier subroutines that have been improved in this release. A subsequent volume in this series is planned that will include the other new subroutines and cover the additional problem classes that can now be handled by the package.
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Kendo UI Cookbook (PDF) Computers - Software & Hardware

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Kendo UI Cookbook by Sagar Ganatra
2014 | ISBN: 1783980001 | English | 250 pages | PDF | 3 MB
Over 50 recipes to help you rapidly build rich and dynamic user interfaces for web and mobile platforms.
Overview
Create rich interfaces for the Web using the Kendo UI application framework and various sets of widgets that come packaged in the library
Build web applications for the mobile platform by providing a native look and feel on iOS, Android, Blackberry, and Windows Phone, without having to worry about maintaining separate codebases for each platform
Leverage HTML5-based DataViz widgets in the Kendo UI library to build charts and dashboards
In Detail

Kendo UI Cookbook (PDF)

Kendo UI is a one-stop library that allows you to build applications for web and mobile platforms using HTML5 and javascript. The library includes several widgets that allow you to build compelling web applications rapidly. Building web applications for web and mobile platforms using modern web technologies is now easy with the Kendo UI library. This cookbook contains practical recipes that you can apply in your everyday projects, and build compelling applications effortlessly. It gets you started with the application framework and then guides you through various widgets that you can readily use in your project with minimum configuration. It also provides recipes that you can use to build web applications for various mobile platforms while maintaining a single codebase.

What you will learn from this book

Get to grips with the basics of the Kendo UI application framework
Use various widgets such as Grid, TreeView, Editor, PanelBar, Modal Window, and File uploader, and customize your application to meet the business requirements
Build web applications for the mobile platform and provide a native look and feel on iOS, Android, BlackBerry, and Windows Phone 8
Utilize the data visualization components such as charts and dashboard widgets to build visually compelling and interactive applications
Approach

This book is an easy-to-follow guide full of hands-on examples that allows you to learn and build visually compelling web applications using the Kendo UI library.

Who this book is written for

This book will do wonders for web developers having knowledge of HTML and javascript and want to polish their skills in building applications using the Kendo UI library.

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HTML5 Game Development Hotshot (PDF) Computers - Software & Hardware

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HTML5 Game Development Hotshot by Makzan
2014 | ISBN: 1849695466 | English | 363 pages | PDF | 4 MB
Build interactive games with HTML, DOM, and the CreateJS Game library
Overview
Create eight different games using HTML5
Learn essential games development techniques, such as game loop, animations, and browser storage
Follow the project-based approach to build games from start to finish with in-depth explanations on game management
In Detail

HTML5 Game Development Hotshot (PDF)

This book will show you how to create stunning cross-browser games without the need for Flash or other plugins. Learn about Box2D, DOM elements, the EaselJS framework, and more, all providing a foundation of knowledge to expand your game-creating skills. With in-depth explanations and step-by-step instructions, you will finish this book feeling confident about building great games with HTML. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

What you will learn from this book

Create DOM-based HTML5 games
Use the CreateJS library to build a canvas-based game
Create different types of animations that are spritesheet-based, tween-based, and Flash vector-based
Modularize game components in javascript with object inheritance
Store and load persistent game progress in browsers
Convert coordinates between the screen and isometric perspective
Maintain a hierarchy for game elements to keep the extensibility of the game
Learn essential workflows and tools to create game assets easier
Approach

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games.

Who this book is written for

Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

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Teach Yourself VISUALLY Word 2013 (PDF) Computers - Software & Hardware

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Teach Yourself VISUALLY Word 2013 by Elaine Marmel
English | 2013 | ISBN: 1118517695 | ISBN-13: 9781118517697 | 352 pages | PDF | 33 MB
Get up to speed on the newest version of Word with visual instruction.
Microsoft Word is the standard for word processing programs, and the newest version offers additional functionality you'll want to use. Get up to speed quickly and easily with the step-by-step instructions and full-color screen shots in this popular guide!

Teach Yourself VISUALLY Word 2013 (PDF)

You'll see how to perform dozens of tasks, including how to set up and format documents and text; work with diagrams, charts, and pictures; use Mail Merge; post documents online; and much more. Easy-to-follow, two-page lessons make learning a snap.
Full-color, step-by-step instructions show you how to perform all the essential tasks of Microsoft Word 2013
Explains how to set up and format documents, edit them, add images and charts, post documents online for sharing and reviewing, and take advantage of all the newest features of Word
Previous editions have sold more than 220,000 copies
The Visual learning system makes it easy to learn more while reading less
Teach Yourself VISUALLY Word 2013 helps you master the most popular word processing program quickly, easily, and visually.

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ASP.Net Web API 2 Recipes: A Problem-Solution Approach Computers - Software & Hardware

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ASP.Net Web API 2 Recipes: A Problem-Solution Approach By Peter Vogel
2014 | 408 Pages | ISBN: 1430259809 | PDF | 3 MB

ASP.Net Web API 2 Recipes: A Problem-Solution Approach
ASP.NET Web API Recipes gives you the code and the confidence to work with the Web API successfully in any .NET environment. ASP.NET Web API Recipes shows you how to use the Web API with the full range of .NET application development tools to solve common business problems. Find out how this technology allows you to build real world, line-of-business applications more efficiently than ever before. The first chapters of ASP.NET Web API Recipes provide you with the key solutions you'll reach for when you're integrating the Web API with applications from your chosen technology–whether that's ASP.NET, SharePoint, WPF, or Windows Phone. Then later chapters will show you a wide range of solutions to the critical problems that you're most likely to face on any of these platforms. You'll learn how to handle input and output issues, test your web services, and how to bypass IIS when you need to. You'll learn how to preempt your extensibility problems ahead of time, and how to solve typical problems of performance, efficiency and flexibility while working with the Web API. Throughout ASP.N ET Web API Recipes, you'll find the solutions you need to the key situations you've already met or are likely to meet, with the insights and configuration code to adapt them to your own scenarios. ASP.NET Web API Recipes doesn't just show you how the Web API works–it gives you the code and the confidence to work with it successfully in any .NET environment. What you'll learn * Write applications that use the Web API from any platform. * Access Web API services from javascript (including integration with Knockout) and .NET code. * Use TDD to test Web API services and components. * Implement tested design patterns to create maintainable applications. * Take advantage of the Web API's customization options to support your organization's standards and practices. * Exploit the Web API in client and server-side code in ASP.NET MVC and ASP.NET. Who this book is for ASP.NET Web API Recipes is for application developers who are creating line-of-business applications using the .NET Framework, with Visual Studio 2010 or Visual Studio 2012. Experience with web services is not assumed, but you'll have experience building ASP.NET applications.
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Beginning Google Glass Development Computers - Software & Hardware

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Jeff Tang, "Beginning Google Glass Development"
English | ISBN: 1430267887 | 2014 | 368 pages | PDF | 9 MB

Beginning Google Glass Development
Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass–the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass.

This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK):

* Glass User Interface

* Camera and Image Processing

* Video: Basics and Applications

* Voice and Audio

* Network, Bluetooth, and Social

* Locations, Map, and Sensors

* Graphics, Animation, and Games

You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps.

Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity.

This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.

What you'll learn
* Glass User Interface

* Camera and Image Processing

* Video: Basics and Applications

* Voice and Audio

* Network, Bluetooth, and Social

* Locations, Map, and Sensors

* Graphics, Animation, and Games
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Automation Through Chef Opscode: A Hands-On Approach to Chef Computers - Software & Hardware

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Navin Sabharwal and Manak Wadhwa, "Automation Through Chef Opscode: A Hands-On Approach to Chef"
English | ISBN: 1430262958 | 2014 | 264 pages | PDF | 19 MB

Automation Through Chef Opscode: A Hands-On Approach to Chef
Automation through Chef Opscode provides an in-depth understanding of Chef, which is written in Ruby and Erlang for configuration management, cloud infrastructure management, system administration, and network management. Targeted at administrators, consultants, and architect, the book guides them through the advanced features of the tool which are necessary for infrastructure automation, devops automation, and reporting. The book presumes knowledge of Ruby and Erlang which are used as reference languages for creating recipes and cookbooks and as a refresher on them to help the reader get on speed with the flow of book. The book provides step by step instructions on installation and configuration of Chef, usage scenarios of Chef, in infrastructure automation by providing common scenarios like virtual machine provisioning, OS configuration forWindows, Linux, and Unix, provisioning and configuration of web servers like Apache along with popular databases like MySQL. It further elaborates on the creation of recipes, and cookbooks, which help in deployment of servers and applications to any physical, virtual, or cloud location, no matter the size of the infrastructure. The books covers advanced featurelike LWRPs and Knife and also contains several illustrative sample cookbooks on MySQL, Apache, and CouchDB deployment using a step by step approach. What you'll learn Features and resources that power Chef as an optimum automation tool Installing and configuringChef Managing your infrastructure using Chef How to develop cookbooks and recipes Real-time automation to deploy servers and applications to any physical, virtual, or cloud location Who this book is for IT administrators OS administrators Linux administrators Consultants Cloud architects Cloud computing consultants Infrastructure architects Automation consultants Automation architects Table of Contents Chapter 1 Introduction Chapter 2 The Chef Server Chapter 3 Installing and configuring the Chef Server Chapter 4 Installing and configuring a Workstation Chapter 5 Nodes Chapter 6 Knife Chapter 7 Cookbooks Chapter 8 Using Cookbooks Chapter 9 Develop a Complex Cookbook Chapter 10 Resource and Providers Chapter 11 HA Chapter 12 Cloud Provisioning with Vagrant and Chef Chapter 13 Troubleshooting"
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JavaScript Creativity: Exploring the Modern Capabilities of JavaScript and Html5 Computers - Software & Hardware

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Shane Hudson, "javascript Creativity: Exploring the Modern Capabilities of javascript and Html5"
English | ISBN: 1430259442 | 2014 | 184 pages | PDF | 2 MB

JavaScript Creativity: Exploring the Modern Capabilities of JavaScript and Html5
javascript Creativity teaches you how to use every feature of this versatile and powerful language in exciting and creative ways. javascript can be used for so much more than simple interactivity. Master your use of canvas, animation, audio and video, 3D visualizations, motion detection and real-time collaboration. In every chapter of this book you will learn how to use and evolve javascript's creative capabilities in your own projects, as well as having project examples to follow throughout. Specifically, you will learn how to: * Expertly use canvas and animation * Push audio and video to their full capabilities * Code and manipulate advanced 3D visualizations * Create your own music directly from the browser * Implement real-time collaboration with Node.js * Explore real-time audio and video with WebRTC * Play with motion detection and gesture control * Combine all features into one social music creation experiment, similar to Google's 'Jam with Chrome' javascript Creativity is for the developer who has a working knowledge of javascript and wants to take their code to the next level. Every feature explored can be manipulated and implemented in your everyday projects to really impress your clients or just increase your code skill. This book is an exciting, action-packed introduction to all the advanced and truly creative aspects of this language – start creative coding today! What you'll learn * How to master canvas and animation * How to master audio and video * What can really be done with 3D * How to create music from the browser * How to use real-time collaboration with Node.js * How to use real-time video and audio with WebRTC * How to use motion detection * How to implement social music creation Who this book is for This book is for the developer who wants to get creative with javascript and utilize every aspect of its interactivity. A working knowledge of javascript is key for anyone buying this book.
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Pro SQL Server Internals Computers - Software & Hardware

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Pro SQL Server Internals By Dmitri Korotkevitch
2014 | 776 Pages | ISBN: 1430259620 | PDF | 44 MB

Pro SQL Server Internals
Pro SQL Server Internals peels back the covers of SQL Server, explaining in detail how the database works in a way that allows you to immediately apply this knowledge to day-to-day tasks. It uncovers the product internals and, more importantly, demystifies how internal implementation affects your system. You'll learn how SQL Server stores its data and along with that, how to create efficient, fast, cost-effective indexes. You'll see why there is locking and how to troubleshoot and avoid concurrency issues. You'll discover how SQL Server implements various database object types and what their pros, cons and best use cases are. Knowledge of SQL Server internals is crucial when you want to get the most from the product. It helps to understand how various design and implementation decisions affect database behavior and performance as well as how to efficiently troubleshoot and pinpoint problems in existing systems. With Pro SQL Server Internals, you have your roadmap to understanding the depth and power of the SQL Server database. Pro SQL Server Internals: * Explains how to design efficient database schema, indexing and transaction strategies * Shows how various database object types are implemented internally * Demonstrates how SQL Server works with transaction logs What you'll learn * Design efficient database schema and indexing strategies * Understand pros, cons and best use-cases of the various database object types and technologies * Troubleshoot locking, blocking and performance issues in the systems * Design efficient transaction strategies * Get familiar with query life cycle and potential issues with plan cache and parameterization * Design efficient backup and high availability strategies Who this book is for Pro SQL Server Internals is a book for developers and database administrators who want to design, develop and maintain systems in a way that gets the most from SQL Server. This book is for professionals who wish to understand what happens 'under the hood' when a particular decision is made and how that affects the system. Pro SQL Server Internals is an excellent choice for people who prefer to understand and fix the root cause of the problem rather than applying a 'band aid' to it.
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Virtual World Design Computers - Software & Hardware

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Virtual World Design
Ann Cudworth | 2014 | True PDF | ISBN: 1466579617, 1466579668, ASIN: B00MMOJ2CY | 398 pages | 162 Mb
Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come together by design in the creation of an accessible virtual environment for teaching, research, and entertainment. The book gives anyone the tools and techniques to design virtual environments that support their message and are accessible by all. With 200 illustrations and 12 step-by-step projects, the book delivers hours of creative challenges for people working in public virtual worlds or on private grids. Using the modular components available for download on the authors website, readers learn by building such things as a virtual classroom, an "all-access" terrain, and a sound-based game. This book can be the foundation for class work in distance learning, simulation, and other learning technologies that use virtual environments. It shows both novices and advanced users how 3D composition, color, lighting, and sound design are used in the creation of an immersive virtual environment.

Virtual World Design

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Incident Response & Computer Forensics, 3rd Edition Computers - Software & Hardware

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Incident Response & Computer Forensics, Third Edition by Jason Luttgens, Matthew Pepe, Kevin Mandia
2014 | ISBN: 0071798684 | English | 706 pages | PDF | 16 MB
The definitive guide to incident response–updated for the first time in a decade!
Thoroughly revised to cover the latest and most effective tools and techniques, Incident Response & Computer Forensics, Third Edition arms you with the information you need to get your organization out of trouble when data breaches occur. This practical resource covers the entire lifecycle of incident response, including preparation, data collection, data analysis, and remediation. Real-world case studies reveal the methods behind–and remediation strategies for–today's most insidious attacks.

Incident Response & Computer Forensics, 3rd Edition

Architect an infrastructure that allows for methodical investigation and remediation
Develop leads, identify indicators of compromise, and determine incident scope
Collect and preserve live data
Perform forensic duplication
Analyze data from networks, enterprise services, and applications
Investigate Windows and Mac OS X systems
Perform malware triage
Write detailed incident response reports
Create and implement comprehensive remediation plans

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GNS3 Network Simulation Guide Computers - Software & Hardware

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GNS3 Network Simulation Guide By RedNectar Chris Welsh
2013 | 154 Pages | ISBN: 1782160809 | EPUB + PDF | 4 MB + 5 MB

GNS3 Network Simulation Guide
Acquire a comprehensive knowledge of the GNS3 graphical network simulator, using it to prototype your network without the need for physical routers
Overview
Develop your knowledge for Cisco certification (CCNA, CCNP, CCIE), using GNS3
Install GNS3 successfully on Windows, Linux, or OS X
Work your way through easy- to- follow exercises showing you how to simulate your test network using Cisco routers, Ethernet switches, and Virtual PCs
Expand your existing simulations by including PCs running in Qemu or VirtualBox VMs, Cisco ASAs, Juniper routers, and Vyatta routers
Increase your networking knowledge by learning how GNS3 orchestrates multiple hypervisors, simulators, and real-world live connections

In Detail
GNS3 is an open-source Graphical Network Simulator used extensively by networking professionals to simulate networking devices such as Cisco, Juniper and Vyatta routers, along with Virtual PCs.
GNS3 Network Simulation Guide gives you all the information you need to run a successful GNS3 simulation. You will be guided through the tricky installation pre-requisites and procedures involved in developing a simulated topology suitable for studying for Cisco CCIE Certification. We will also cover many useful tips and tricks which will help you make the most of your GNS3 simulator application.
You will begin the GNS3 journey by ensuring that you have prepared your computer with any additional files required by GNS3, to set up the simulated environment needed for a successful installation process.
Once GNS3 is installed, you will get to work creating a successful simulation including routers, Ethernet switches, Virtual PCs, and capture packets using Wireshark. Next, you will learn how to master GNS3's Graphical User Interface as well as the Command Console. The inner workings of GNS3 are described in depth so that you gain an appreciation of how UDP tunnels are used to tie the many components of GNS3 together.
By following the clear examples and exercises in this guide, you will learn everything that you need to know about how to use GNS3 to prepare for certifications, as well as simulate real-world network scenarios.
What you will learn from this book
Install GNS3 on Windows, OS X, and Linux
Build simulations using Cisco routers, layer 3 switches, and Virtual PCs
Master the GNS3 Graphical User Interface
Tweak your favourite virtual terminal application , so that it will work with GNS3
Examine your simulated traffic with Wireshark
Manage your project?s files and directories
Include virtualized Windows or Linux computers into your simulations
Simulate Juniper and Vyatta routers
Learn about the GNS3 orchestration process which allows multiple simulated devices to communicate with each other
Debug using the GNS3 command console
Create complex multi-hosted environments for large scale simulations
Approach
GNS3 Network Simulation Guide is an easy-to-follow yet comprehensive guide which is written in a tutorial format helping you grasp all the things you need for accomplishing your certification or simulation goal.
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Exploring: Microsoft Excel 2013, Comprehensive Computers - Software & Hardware

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Exploring: Microsoft Excel 2013, Comprehensive by Mary Anne Poatsy, Keith Mulbery, Jason Davidson, Robert T. Grauer
2013 | ISBN: 0133412180 | English | 736 pages | PDF | 105 MB
Ideal for students and individuals seeking an introduction to Microsoft Excel 2013.
The Exploring series charts readers beyond the point and click, helping them understand WHY they use Microsoft Office skills along with HOW they perform them. The latest edition provides an easy-to-follow map through each chapter to help readers learn, study, and review efficiently and be successful in this class and beyond. The entire approach allows students to map their way quickly and easily through the book, focusing on the key objectives, and using their own efficient study habits as a model for success.

Exploring: Microsoft Excel 2013, Comprehensive

Teaching and Learning Experience
This program will provide a better teaching and learning experiencefor you and your students. Heres how:
Personalize Learning: MyITLab delivers proven results in helping students succeed, provides engaging experiences that personalize learning, and comes from a trusted partner with educational expertise and a deep commitment to helping students and instructors achieve their goals.
Move Beyond the Point and Click: Students can move beyond the basics of the software at a faster pace, without sacrificing coverage of fundamental skills.
Extend Learning Beyond the Classroom: A lot of learning takes place outside of the classroom, and the Exploring series provides learning tools that students can access anytime, anywhere.

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Scala for Java Developers Computers - Software & Hardware

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Scala for Java Developers By Thomas Alexandre
2014 | 282 Pages | ISBN: 1783283637 | PDF | 4 MB

Scala for Java Developers
Build reactive, scalable applications and integrate Java code with the power of Scala
Overview
Learn the syntax interactively to smoothly transition to Scala by reusing your Java code
Leverage the full power of modern web programming by building scalable and reactive applications
Easy to follow instructions and real world examples to help you integrate java code and tackle big data challenges

In Detail
Scala for Java Developers is a step-by-step guide full of easy-to-follow code taken from real-world examples explaining the migration and integration of Scala in a Java project.
With this book, you will first get comfortable with the Scala syntax and its Java-like ecosystem, and then dive into new ways of building reactive web apps using the Typesafe stack including the actor-based Akka framework, the Play web framework, and the emerging Slick framework for persistence. The book will then teach you how to review useful tools for unit, integration, and functional testing; demonstrate how integrating with external systems applies to the Scala world and what its benefits are.
From learning the Scala syntax interactively to writing modern, scalable, reactive applications, this book will help you to take your skills to the next level by solving complex problems in a concise and maintainable way.
What you will learn from this book
Apply and control the Scala Ecosystem
Migrate Java code to Scala
Discover Play Framework web development
Test data using Scala's testing frameworks
Manipulate XML and JSON in Scala
Learn the Scala syntax interactively
Integrate Java projects in Scala
Build reactive web apps using the Typesafe stack
Use new systems including the Akka framework, the Play web framework, and the emerging Slick framework
Tackle big data challenges

Approach
This step-by-step guide is full of easy-to-follow code taken from real-world examples explaining the migration and integration of Scala in a Java project.
Who this book is written for
If you are a Java developer or a Java architect working with Java EE-based solutions and want to start using Scala in your daily programming, then this book is ideal for you. This book will get you up and running quickly by adopting a pragmatic approach with real-world code samples. No prior knowledge of Scala is required.
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Optimizing Hadoop for MapReduce Computers - Software & Hardware

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Optimizing Hadoop for MapReduce By Kaled Tannir
2014 | 120 Pages | ISBN: 1783285656 | EPUB, MOBI, PDF | 13 MB

Optimizing Hadoop for MapReduce
Learn how to configure your Hadoop cluster to run optimal MapReduce jobs
Overview
Optimize your MapReduce job performance
Identify your Hadoop cluster's weaknesses
Tune your MapReduce configuration

In Detail
MapReduce is the distribution system that the Hadoop MapReduce engine uses to distribute work around a cluster by working parallel on smaller data sets. It is useful in a wide range of applications, including distributed pattern-based searching, distributed sorting, web link-graph reversal, term-vector per host, web access log stats, inverted index construction, document clustering, machine learning, and statistical machine translation.
This book introduces you to advanced MapReduce concepts and teaches you everything from identifying the factors that affect MapReduce job performance to tuning the MapReduce configuration. Based on real-world experience, this book will help you to fully utilize your cluster's node resources to run MapReduce jobs optimally.
This book details the Hadoop MapReduce job performance optimization process. Through a number of clear and practical steps, it will help you to fully utilize your cluster's node resources.
Starting with how MapReduce works and the factors that affect MapReduce performance, you will be given an overview of Hadoop metrics and several performance monitoring tools. Further on, you will explore performance counters that help you identify resource bottlenecks, check cluster health, and size your Hadoop cluster. You will also learn about optimizing map and reduce tasks by using Combiners and compression.
The book ends with best practices and recommendations on how to use your Hadoop cluster optimally.
What you will learn from this book
Learn about the factors that affect MapReduce performance
Utilize the Hadoop MapReduce performance counters to identify resource bottlenecks
Size your Hadoop cluster's nodes
Set the number of mappers and reducers correctly
Optimize mapper and reducer task throughput and code size using compression and Combiners
Understand the various tuning properties and best practices to optimize clusters
Approach
This book is an example-based tutorial that deals with optimizing MapReduce job performance.
Who this book is written for
If you are a Hadoop administrator, developer, MapReduce user, or beginner, this book is the best choice available if you wish to optimize your clusters and applications. Having prior knowledge of creating MapReduce applications is not necessary, but will help you better understand the concepts and snippets of MapReduce class template code.
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Axure RP Prototyping Cookbook Computers - Software & Hardware

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Axure RP Prototyping Cookbook By John Krahenbuhl
2014 | 300 Pages | ISBN: 1849697981 | EPUB, MOBI, PDF | 54 MB
Over 70 practical recipes to take your wireframing and prototyping skills to the next level using Axure

Axure RP Prototyping Cookbook

Overview
Create sophisticated prototypes incorporating Axure with the latest web trends and technologies, such as Responsive Web Design, Ajax, PHP, mySQL, and jQuery Mobile
Customize prototypes with Social Media Badges from Facebook, Twitter, and Pinterest; logos from Apple iTunes and Google Play logos; Google Maps Geolocation features, and more
Enhance individual and team productivity with reusable asset libraries and documentation customized for your organization and clients

In Detail
Axure has quickly become one of the leading tools for rapid prototyping in use today. Driving Axure's popularity and wide spread adoption is the ability to iteratively develop interactive HTML prototypes of websites and applications. With the AxShare cloud-based service, prototypes are easily shared amongst clients and team members. Prototypes can even be viewed on Android, iPhone, and iPad, appearing like a native application.
This guide provides fast, practical, step-by-step recipes to create your own custom prototypes for mobile and desktop. You can now easily create your mobile-first designs as well as responsive and adaptive web design interactions. Using real-world examples developed from today's hottest technological trends, you can take your skills to the next level!
This book takes you through the latest methods to create Adaptive Web Layouts (AWD) with Axure RP 7 Pro, and create widgets for Responsive Web Layouts (RWD). Prototyping for mobiles will now be easier as you will be able to include jQuery Mobile into your Axure Prototypes. You will learn to connect to Social Media sites such as Facebook, Twitter, YouTube, and Pinterest and create ecommerce order checkout flows to make your prototypes come to life. With this book and Axure RP Pro, you will witness increased productivity in your team by leveraging Axure Shared Projects.
You will see how to create custom templates for specifications to impress your clients, create Masters and build your own custom Widget libraries. You will learn to use AxShare to quickly share password protected prototypes with clients and teammates, and explore integrate Axure Prototypes with external javascript Libraries.
What you will learn from this book
Prototyping using the latest adaptive and responsive web design techniques with Axure
Build mobile prototypes for iOS, Android, and Windows devices using Axure and jQuery Mobile
Add social media badges for customer-specific Facebook, Twitter, and Pinterest accounts
Connect to Google Play and Apple iTunes Stores using the official Google Play and Apple iTunes APIs
Animate paper prototypes with Axure
Incorporate inline frames with external HTML and CSS
Use YouTube and Vimeo in your prototypes
Work with Open Source Fly Out Zoom for product visualization
Add Google Photo Spheres to prototypes
Leverage Google Maps and Geolocation with Axure
Send data to Salesforce from your prototype
Create reusable custom Masters and libraries
Maximize productivity with AxShare and Axure in team environments

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Pro iOS and Android Apps for Business: with jQuery Mobile, node.js, and MongoDB Computers - Software & Hardware

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Frank Zammetti, "Pro iOS and Android Apps for Business: with jQuery Mobile, node.js, and MongoDB"
English | ISBN: 143026070X | 2013 | 312 pages | PDF, EPUB | 12 MB

Pro iOS and Android Apps for Business: with jQuery Mobile, node.js, and MongoDB
With Pro iOS and Android Apps for Business, you can take your web development experience and apply it toward creating a full-featured business app, from soup to nuts. Frank Zammetti shows you how to create a client app using jQuery Mobile wrapped in PhoneGap, and how to create a node.js-based server that uses MongoDB as its data store.

You never have to deal with learning Objective-C, Java or any other difficult-to-learn language. Instead, you can build on your existing HTML5, javascript and CSS experience to quickly and effectively build any app your business needs. You can apply this knowledge to iOS and Android apps as well as other mobile platforms since the technologies used support most modern mobile platforms as well.

You'll learn:

How to design a full-featured app, including requirements like offline access
How to build the client-side of the app using jQuery Mobile, including adding stub code for calling the node.js server
How to create a simple server with node.js and interact with it using REST
How to use MongoDB with node.js for data storage
How to use PhoneGap to ready your app for mobile deployment
How to test and debug your app on iOS and Android
Pro iOS and Android Apps for Business is for experienced web developers who need to get up to speed quickly in building iOS and Android apps for business. Are you ready to join the mobile revolution using the same technologies you already use to build great web applications? If so, this is the book for you!

What you'll learn
How to design a full-featured app, including requirements like offline access
How to build the client-side of the app using jQuery Mobile, including adding stub code for calling the node.js server
How to create a simple server with node.js and interact with it using REST
How to use MongoDB with node.js for data storage
How to use PhoneGap to ready your app for mobile deployment
How to test and debug your app on iOS and Android
Who this book is for

Experienced web devs who need to get up to speed quickly in building iOS and Android apps for business. HTML/CSS/javascript experience highly recommended.
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Scala for Java Developers (PDF) Computers - Software & Hardware

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Scala for Java Developers By Thomas Alexandre
2014 | 282 Pages | ISBN: 1783283637 | PDF | 4 MB
Build reactive, scalable applications and integrate Java code with the power of Scala

Scala for Java Developers (PDF)

Overview
Learn the syntax interactively to smoothly transition to Scala by reusing your Java code
Leverage the full power of modern web programming by building scalable and reactive applications
Easy to follow instructions and real world examples to help you integrate java code and tackle big data challenges

In Detail
Scala for Java Developers is a step-by-step guide full of easy-to-follow code taken from real-world examples explaining the migration and integration of Scala in a Java project.
With this book, you will first get comfortable with the Scala syntax and its Java-like ecosystem, and then dive into new ways of building reactive web apps using the Typesafe stack including the actor-based Akka framework, the Play web framework, and the emerging Slick framework for persistence. The book will then teach you how to review useful tools for unit, integration, and functional testing; demonstrate how integrating with external systems applies to the Scala world and what its benefits are.
From learning the Scala syntax interactively to writing modern, scalable, reactive applications, this book will help you to take your skills to the next level by solving complex problems in a concise and maintainable way.
What you will learn from this book
Apply and control the Scala Ecosystem
Migrate Java code to Scala
Discover Play Framework web development
Test data using Scala's testing frameworks
Manipulate XML and JSON in Scala
Learn the Scala syntax interactively
Integrate Java projects in Scala
Build reactive web apps using the Typesafe stack
Use new systems including the Akka framework, the Play web framework, and the emerging Slick framework
Tackle big data challenges

Approach
This step-by-step guide is full of easy-to-follow code taken from real-world examples explaining the migration and integration of Scala in a Java project.
Who this book is written for
If you are a Java developer or a Java architect working with Java EE-based solutions and want to start using Scala in your daily programming, then this book is ideal for you. This book will get you up and running quickly by adopting a pragmatic approach with real-world code samples. No prior knowledge of Scala is required.

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Scratch 2.0 Game Development Hotshot (PDF) Computers - Software & Hardware

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Scratch 2.0 Game Development Hotshot By Jessica Chang
2014 | 330 Pages | ISBN: 1849697566 | PDF | 7 MB
10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment

Scratch 2.0 Game Development Hotshot (PDF)

Overview
Discover how to make the most of the new Scratch 2.0 interface
Understand how video games work under the hood
Make your projects come to life, using practical programming principles
Learn how to plan and build your own interactive projects

In Detail
Playing video games is fun, however, it's even more fun to make your own! Scratch 2.0 makes that challenge a lot easier. Instead of diving into abstract and confusing code, you can build games using easy to understand logic blocks. Within minutes you can have your first game up and running.
Readers can look forward to an easily accessible and fun introduction to programming and interactive media design. Within minutes of starting the program, you will be able to see the first results of your hard work. Visual feedback comes early and often, making high-level, abstract concepts a lot easier to understand.
This book offers readers access to completely interactive projects based on well-known video game genres. You will then learn how to use standard programming principles such as operators, variables, and functions.
From a broader perspective, you will also learn how to plan and develop a game from a general idea to the finished product, creating a fun and user-friendly game. Scratch 2.0 includes many new and exciting features, which makes it possible to create more advanced games. The final results will be close to production level games. This book will not only introduce you to the Scratch 2.0 software, but also teach you about interactive media design.

What you will learn from this book
Draw and edit game graphics
Construct scripts from logic blocks
Utilize operators and conditions to steer game actions
Use variables and lists to save and reuse dynamic numbers
Create both mouse and keyboard controls for various purposes
Implement natural physics effects such as collisions and gravity
Invent and build power-ups
Learn how to use some advanced math, for better looking movement patterns
Make interesting level designs
Balance the game for an enjoyable experience
Reuse elements to speed up the building process

Approach
An easy-to-use book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment.

Who this book is written for
If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained in-depth from start to finish, so everyone can follow along, even if you don't have much previous experience with the software. If you want to become a video game designer, this book is an easy- to- use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.

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Actionable Intelligence: A Guide to Delivering Business Results with Big Data Fast! Computers - Software & Hardware

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Keith B. Carter, "Actionable Intelligence: A Guide to Delivering Business Results with Big Data Fast!"
2014 | ISBN-10: 1118915232 | 224 pages | PDF | 7 MB

Actionable Intelligence: A Guide to Delivering Business Results with Big Data Fast!
Building an analysis ecosystem for a smarter approach to intelligence

Keith Carter's Actionable Intelligence: A Guide to Delivering Business Results with Big Data Fast! is the comprehensive guide to achieving the dream that business intelligence practitioners have been chasing since the concept itself came into being. Written by an IT visionary with extensive global supply chain experience and insight, this book describes what happens when team members have accurate, reliable, usable, and timely information at their fingertips. With a focus on leveraging big data, the book provides expert guidance on developing an analytical ecosystem to effectively manage, use the internal and external information to deliver business results.

This book is written by an author who's been in the trenches for people who are in the trenches. It's for practitioners in the real world, who know delivering results is easier said than done – fraught with failure, and difficult politics. A landscape where reason and passion are needed to make a real difference.

This book lays out the appropriate way to establish a culture of fact-based decision making, innovation, forward looking measurements, and appropriate high-speed governance. Readers will enable their organization to:
Answer strategic questions faster
Reduce data acquisition time and increase analysis time to improve outcomes
Shift the focus to positive results rather than past failures
Expand opportunities by more effectively and thoughtfully leveraging information

Big data makes big promises, but it cannot deliver without the right recipe of people, processes and technology in place. It's about choosing the right people, giving them the right tools, and taking a thoughtful-rather than formulaic–approach. Actionable Intelligence provides expert
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Learn Unity3D Programming with UnityScript: Unity’s JavaScript for Beginners (PDF) Computers - Software & Hardware

computers software hardware Learn Unity3D Programming with UnityScript: Unitys JavaScript for Beginners (PDF)

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Learn Unity3D Programming with UnityScript: Unity's javascript for Beginners By Janine Suvak
2014 | 424 Pages | ISBN: 1430265868 | PDF | 18 MB
Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator – you can start from scratch making Unity games with what you'll learn in this book.
Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use – Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development.

Learn Unity3D Programming with UnityScript: Unity’s JavaScript for Beginners (PDF)

You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it – so get started game programming with this book today.
What youll learn
How to use UnityScript programming to build exciting Unity games
The basics of game logic and design through hands-on examples of common game patterns
Where and how to find free art, music, and other resources to really bring your games to life
How to use key concepts of your game creation such as physics, animation, handling user interaction, and sound
How to debug and test your games to ensure they work perfectly
How to read and interpret the documentation to rapidly advance your scripting skills
How to find and use scripts, art, and audio from the Asset Store
Who this book is for
Learn Unity Programming with UnityScript is for anybody new to programming or Unity who wants to learn how to create games. You do not need any programming experience or experience with design tools such as Adobe Creative Suite or similar. You can get started making Unity games with this book today.

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PHP for Absolute Beginners, 2nd edition (PDF) Computers - Software & Hardware

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PHP for Absolute Beginners, 2nd edition By Jason Lengstorf
2014 | 256 Pages | ISBN: 1430268158 | PDF | 4 MB
PHP is a server-side scripting language that enables you to develop dynamic sites that engage users in ways that are simply not possible using only HTML and CSS. PHP for Absolute Beginners takes a practical approach to teaching you how to build dynamic content for your website using PHP. Youll quickly get started with practical PHP projects, learning how to build a dynamic image gallery. By the end of the book youll will have developed a personal blog complete with a password protected admin module.
PHP for Absolute Beginners won't swamp you with every detail of the full PHP language up front instead, youll be introduced to a small, versatile subset of PHP and learn to use it creatively to develop dynamic web sites. In the process you will learn to use variables, control structures, functions, and objects to your advantage. You will learn how to plan and create databases and how to organize your PHP scripts beautifully. At the end of the book, you will be a confident PHP user, ready to take the next steps in creating great websites.

PHP for Absolute Beginners, 2nd edition (PDF)

What youll learn
Set up a PHP development environment
Build database-driven PHP web sites
Learn the basics of object-oriented programming with PHP
Create MySQL databases
Create a dynamic image gallery with file uploads
Develop a personal blog with a password protected admin module

Who this book is for
PHP for Absolute Beginners is for people who already know some HTML and CSS but no previous programming experience is required. You will learn how to develop highly maintainable, dynamic websites with modern, object-oriented PHP.

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Unity for Absolute Beginners (PDF) Computers - Software & Hardware

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Unity for Absolute Beginners By Sue Blackman
2014 | 612 Pages | ISBN: 1430267798 | PDF | 36 MB
This book is not about conventional game design; it is more of a precursor, getting you into the habit of analyzing needs and weighing choices. Not only is creating a massive design document intimidating when you are the one who will have to implement everything, but it is likely to be unrealistic until
you are more familiar with the engine and your own capabilities. More typically, you will find yourself building your game up a little bit at a time, prototyping ideas and functionality as you go along.

Unity for Absolute Beginners (PDF)

This is not a book on how to become a programmer. It uses programming best practices when possible, but the scripting in this book is designed to ease a non-programmer into the process by providing instant visual feedback as often as possible. While there are usually several ways to attain the same goal, the scripting choices made in this book are generally the easiest to read and understand from an artists or designers point of view. In this book, scripting is presented in the way a native speaker learns his own language. He is surrounded by it, immersed in it, and allowed to tinker with it to slowly gain a basic working knowledge of it. Dont worry about remembering it all. Some things you will use throughout the project, and others you will be encouraged to take note of for future reference.

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Microsoft Dynamics AX 2009 Programming: Getting Started Computers - Software & Hardware

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Microsoft Dynamics AX 2009 Programming: Getting Started By Erlend Dalen
2009 | 348 Pages | ISBN: 1847197302 | PDF | 5 MB

Microsoft Dynamics AX 2009 Programming: Getting Started
Get to grips with Dynamics AX 2009 development quickly to build reliable and robust business applications
Develop and maintain high performance applications with Microsoft Dynamics AX 2009
Create comprehensive management solutions to meet your customer's needs
Best-practices for customizing and extending your own high-performance solutions.
Thoroughly covers the new features in AX 2009 and focuses on the most common tasks and issues
Aimed at developers on the Microsoft platform with little or no previous knowledge of AX development

In Detail
Microsoft Dynamics AX 2009 is Enterprise Resource Planning (ERP) software that comes with its own development environment and a programming language called X++. It is specialized and optimized to solve the tasks that are typical of an ERP system. But the specialized development environment of AX brings a steep learning curve. Hence, getting started with Dynamics AX and mastering it effectively can sometimes be daunting.
This tutorial has been carefully structured to guide you through the basic features of AX development, and get you started as quickly as possible. With this book, you will soon be able to develop and maintain comprehensive management solutions for enhancing your application's performance.
The book starts with a tour of the development environment, which helps you gain a deep understanding of Dynamics AX tools and architecture. It will introduce you to the X++ language. It helps you to create new functionality that can be used and changed in the standard application. You'll also learn how to search, manipulate, and integrate data.
The practical examples in this book take you through sample AX development projects and help you learn to create forms, reports, menu items, menus, and navigation pages. It also helps you work with the MorphX application.
The author's experience of developing solutions with Dynamics AX enables him to share insights in an effective, clear, and friendly way.
By the end of this book, you will have a better understanding of the inner workings of Microsoft Dynamics AX – making your development simpler and faster, and your applications fast, reliable, and robust.
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MatDescriptionlib for Python Developers Computers - Software & Hardware

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MatDescriptionlib for Python Developers By Sandro Tosi
2009 | 308 Pages | ISBN: 1847197906 | PDF | 12 MB

MatDescriptionlib for Python Developers
Build remarkable publication-quality Descriptions the easy way
Create high quality 2D Descriptions by using MatDescriptionlib productively
Incremental introduction to MatDescriptionlib, from the ground up to advanced levels
Embed MatDescriptionlib in GTK+, Qt, and wxWidgets applications as well as web sites to utilize them in Python applications
Deploy MatDescriptionlib in web applications and expose it on the Web using popular web frameworks such as Pylons and Django
Get to grips with hands-on code and complete realistic case study examples along with highly informative Description screenshots

In Detail
Providing appealing Descriptions and graphs is an essential part of various fields such as scientific research, data analysis, and so on. MatDescriptionlib, the Python 2D Descriptionting library, is used to produce publication-quality figures in a variety of hardcopy formats and interactive environments across platforms. This book explains creating various Descriptions, histograms, power spectra, bar charts, error charts, scatter-Descriptions and much more using the powerful MatDescriptionlib library to get impressive out-of-the-box results.

This book gives you a comprehensive tour of the key features of the MatDescriptionlib Python 2D Descriptionting library, right from the simplest concepts to the most advanced topics. You will discover how easy it is to produce professional-quality Descriptions when you have this book to hand.

The book introduces the library in steps. First come the basics: introducing what the library is, its important prerequisites (and terminology), installing and configuring MatDescriptionlib, and going through simple Descriptions such as lines, grids, axes, and charts. Then we start with some introductory examples, and move ahead by discussing the various programming styles that MatDescriptionlib allows, and several key features.

Further, the book presents an important section on embedding applications. You will be introduced to three of the best known GUI libraries–GTK+, Qt, and wxWidgets–and presented with the steps to implement to include MatDescriptionlib in an application written using each of them. You will learn through an incremental approach: from a simple example that presents the peculiarities of the GUI library, to more complex ones, using GUI designer tools.

Because the Web permeates all of our activities, a part of the book is dedicated to showing how MatDescriptionlib can be used in a web environment, and another section focuses on using MatDescriptionlib with common Python web frameworks, namely, Pylons and Django. Last, but not least, you will go through real-world examples, where you will see some real situations in which you can use MatDescriptionlib.
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Real-Time Embedded Components and Systems Computers - Software & Hardware

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Sam Siewert, "Real-Time Embedded Components and Systems"
English | ISBN: 1584504684 | 2006 | 400 pages | PDF | 44 MB

Real-Time Embedded Components and Systems
Due to the rapidly expanding market for digital media services and systems, there is a growing interest in real-time systems. Real-Time Embedded Systems and Components is a much-needed resource addressing this field for practicing engineers and students, particularly engineers moving from best-effort applications to hard or soft real-time applications. The book is written to teach practicing engineers how to apply real-time theory to the design of embedded components and systems in order to successfully build a real-time embedded system. It is also intended to provide a balance of fundamental theory, review of industry practice, and hands-on experience for undergraduate seniors or first-year grad students preparing for a career in the real-time embedded system industries. Throughout the book, you'll explore hard real-time theory and soft real-time concepts, real-time scheduling, debugging components, high availability and high reliability design, system lifecycles, and the processes for hardware, firmware, and software development for systems built from components. And you'll find a balance of theory, practice, and applications to help you learn the fundamental concepts needed to build your own real-time embedded system.
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Magento: Beginner’s Guide Computers - Software & Hardware

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Magento: Beginner's Guide By William Rice
2009 | 300 Pages | ISBN: 1847195946 | PDF | 11 MB

Magento: Beginner’s Guide
Create a dynamic, fully featured, online store with the most powerful open source e-commerce software
Step-by-step guide to building your own online store
Focuses on the key features of Magento that you must know to get your store up and running
Customize the store's appearance to make it uniquely yours
Clearly illustrated with screenshots and a working example

In Detail
Magento is the world's most evolved e-commerce solution. It runs on the Apache/MySQL/PHP platform. From one installation, you can control multiple storefronts, all sharing customer and product information. Magento's templates and themes enable you to customize the look and feel of your store, even optimizing it for mobile phones. Extensions enable you to connect Magento to a large number of payment gateways and shipping services. Modular code enables you to upgrade your Magento installation while retaining your customizations. Support is provided free by an active open source community and by subscription to Varien, the company behind Magento.
Magento is one of the most exciting, flexible, and customizable e-commerce systems. It offers you an extensive suite of powerful tools for creating and managing an online store. As your online store grows, you can be sure that this robust e-commerce system can handle your needs. However, getting started with Magento can be difficult without the right guidance.
This book provides that guidance in the form of a step-by-step approach to building a simple, effective online store. The book covers the key features of Magento that will help you get your store up and running. It guides you through installation, configuration, populating your store with products, accepting payments, maintaining relationships with your customers, and fulfilling orders.
When you create an online store with Magento, you usually follow a defined series of steps. This book is arranged to support that process. Each chapter shows you how to get the most from one step.
You will learn to customize the default Magento storefront so that it becomes your store and also about Magento's directory structure and where some of the elements of a store are customized. This experience will help you if you decide to go beyond this book and install new themes or create your own themes.
As you work your way through each chapter, your store will grow in scope and sophistication. By the time you finish this book, you should have a basic but complete, working online store.
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D Cookbook Computers - Software & Hardware

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D Cookbook By Adam Ruppe
2014 | 362 Pages | ISBN: 1783287217 | PDF | 24 MB

D Cookbook
Discover the advantages of programming in D with over 100 incredibly effective recipes with this book and ebook.

Overview
Leverage D to write efficient and correct programs with minimum code
Learn advanced code generation techniques to automate programming tasks
See how to apply D idioms to real-world problems and understand how it can benefit you

In Detail

D is a modern programming language that uses the familiar C family syntax while offering advanced modeling capabilities, safety guarantees, programmer productivity, and high efficiency. It helps you to get the most out of your hardware and your programmers simultaneously, saving both development and deployment costs.

This practical guide will walk you through getting the work done with D, from writing your first program to writing advanced autogenerated objects, with notes based on real-world experiences telling you about potential pitfalls and how to avoid them. You'll use some of the third-party libraries available for D to get code working fast, including access to database engines, image processing, and more.

What you will learn from this book
Use the D programming language from "Hello World" to bare metal code
Gain an insight into avoiding the garbage collector and understand its pros and cons in real-world code examples
Discover how to use D's abstraction abilities to make the most of its efficient and easy resource management capabilities
Implement and use ranges, a D idiom for lazy sequence implementation with decoupled generic algorithms
Explore a variety of third-party libraries available to get your work done faster
Integrate D into existing C, C++, and other environments
Prove program correctness with static analysis and test-driven development

Approach

A recipe-packed reference guide filled with practical tasks that are concisely explained to develop and broaden the user's abilities with the D programming language.

Who this book is written for

If you are an experienced programmer who is looking to explore a language that offers plenty of advantages over more established programming languages, this is the book for you. We assume that you are already familiar with general programming language basics, but you do not need to be a proficient user of D.
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IBM Cognos BI v10.2 Administration Essentials Computers - Software & Hardware

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IBM Cognos BI v10.2 Administration Essentials By Khalid Mehmood Awan
2013 | 128 Pages | ISBN: 1782171789 | EPUB, MOBI, PDF | 9 MB + 13 MB + 4 MB

IBM Cognos BI v10.2 Administration Essentials
Explore the power and scalability of IBM Cognos BI to achieve effective performance management
Overview
Apply drill-through definition feature to different areas of Cognos BI
Manage User profiles and User Interface Profiles
Full of step-by-step explanations on all the routine Cognos BI tasks of an administrator

In Detail
IBM Cognos BI v10.2 is an advanced suite of business intelligence tools that empower a business with a wide range of capabilities to plan, design, develop, manage reports, analysis, and design dashboards to deliver effective business intelligence strategies. This book particularly focuses on understanding the administration aspects of managing a Cognos BI environment.
This fast-paced guide will provide you with practical hands-on experience of all the necessary features to administer an IBM Cognos environment. The book starts by providing you with a detailed explanation of administering the servers' environment, managing content and creating a drill-through definition. Furthermore, this book will also help you to identify security features, perform logging and auditing, monitor performance, customize appearance of Cognos, and more to help make your Cognos environment secure and reliable.
The book introduces you to the new features of Cognos BI, to highlight the administrative capabilities offered by the latest release of the IBM Cognos 10 suite of BI tools. It then takes you through IBM Cognos BI's architecture and components, while providing a detailed explanation of some of the core areas of Cognos BI Administration. The book gives practical explanations on implementing important features such as creating and deploying the drill-through feature, security system performance, maintain content, manage User profiles and User Interface Profiles, and so on. Indeed, IBM Cognos BI v10.2 Administration Essentials will be your essential guide to Cognos BI Administration.
What you will learn from this book
Create and explore drill-through feature/definition
Manage the IBM Cognos BI Server components
Get to grips with Cognos Administration Portal
Customize your Cognos environment.
Troubleshoot issues with logging
Use audit logs and reports with Cognos BI
Explore various aspects of content auditing
Get introduced to Cognos Mobile & Multi-tenancy, two of the key new features of IBM Cognos BI 10.2
Identify tenancy information
Understand the secure features, functionalities, and capabilities of IBM Cognos BI
Approach
A practical and fast-paced guide, with step-by-step explanations to give you all the information you need to know the power of Cognos BI Administration.
Who this book is written for
If you are a Cognos BI administrator or architect, this is the book for you. You must have basic knowledge of databases and business intelligence. You also need to be familiar with Cognos BI and must have worked in any section of reports studio, modelling or maps, to get the best out of this book.
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Kali Linux CTF Blueprints Computers - Software & Hardware

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Kali Linux CTF Blueprints by Cameron Buchanan
English | 2014 | ISBN: 1783985984 | 243 pages | PDF | 3,5 MB
Build, test, and customize your own Capture the Flag challenges across multiple platforms designed to be attacked with Kali Linux

Kali Linux CTF Blueprints
Overview
* Put the skills of the experts to the test with these tough and customisable pentesting projects
* Develop each challenge to suit your specific training, testing, or client engagement needs
* Hone your skills, from wireless attacks to social engineering, without the need to access live systems
In Detail
As attackers develop more effective and complex ways to compromise computerized systems, penetration testing skills and tools are in high demand. A tester must have varied skills to combat these threats or fall behind. This book provides practical and customizable guides to set up a variety of exciting challenge projects that can then be tested with Kali Linux.
Learn how to create, customize, and exploit penetration testing scenarios and assault courses. Start by building flawed fortresses for Windows and Linux servers, allowing your testers to exploit common and not-so-common vulnerabilities to break down the gates and storm the walls. Mimic the human element with practical examples of social engineering projects. Facilitate vulnerable wireless and mobile installations and cryptographic weaknesses, and replicate the Heartbleed vulnerability. Finally, combine your skills and work to create a full red-team assessment environment that mimics the sort of corporate network encountered in the field.
What you will learn from this book
* Set up vulnerable services for both Windows and Linux
* Create dummy accounts for social engineering manipulation
* Set up Heartbleed replication for vulnerable SSL servers
* Develop full-size labs to challenge current and potential testers
* Construct scenarios that can be applied to Capture the Flag style challenges
* Add physical components to your scenarios and fire USB missile launchers at your opponents
* Challenge your own projects with a best-practice exploit guide to each scenario
Approach
Taking a highly practical approach and a playful tone, Kali Linux CTF Blueprints provides step-by-step guides to setting up vulnerabilities, in-depth guidance to exploiting them, and a variety of advice and ideas to build and customize your own challenges.
Who this book is written for
If you are a penetration testing team leader or individual who wishes to challenge yourself or your friends in the creation of penetration testing assault courses, this is the book for you. The book assumes a basic level of penetration skills and familiarity with the Kali Linux operating system.
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Mastering Enterprise JavaBeans and the Java 2 Platform, Enterprise Edition Computers - Software & Hardware

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Mastering Enterprise JavaBeans and the Java 2 Platform, Enterprise Edition by Ed Roman
Wiley | Sep 24 1999 | ISBN: 0471332291 | Pages: 752 | PDF | 5.99 MB
What some are calling the best thing to happen to enterprise programming since Java itself, Enterprise JavaBeans (EJB) radically streamlines the server-side application development process. In this book, you'll learn EJB from a developer's perspective—the author cuts through the marketing hype and shows you both the good and the bad in developing real-world EJB applications. You'll learn everything you need to jumpstart your EJB development, –from understanding the basics of the EJB architecture, to developing transactional, scalable, and secure multi-user enterprise applications.

Mastering Enterprise JavaBeans and the Java 2 Platform, Enterprise Edition
After reading this book, you'll know how to:
* Develop with both EJB 1.0 as well as the new EJB 1.1 standard
* Master the technologies that complement EJB: Java RMI, RMI-IIOP, JTA, JNDI, CORBA, and XML. E(each of these topics is covered in full)
* Develop with both bean types: session beans (stateful and stateless), and entity beans (bean-managed and container-managed persistent)
* Design, implement, and deploy a real-world e-commerce system, with a total of nine enterprise beans and seven Java servlets
* Avoid pitfalls that could make your code non-portable across EJB servers
* Make an educated EJB server purchase decision

"This book is a must-have for developers who want to jumpstart their EJB development process. Ed Roman shows the right way to use the J2EE technology with in-depth examples and coding patterns from the real world. We recommend this book as part of our education materials for both in-house staff and customer engagements." – William W. Lee, Chief Technology Officer, The Theory Center
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Numerical Computations with GPUs Computers - Software & Hardware

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Numerical Computations with GPUs by Volodymyr Kindratenko
English | 2014 | ISBN: 3319065475 | 405 pages | PDF | 9,1 MB
This book brings together research on numerical methods adapted for Graphics Processing Units (GPUs). It explains recent efforts to adapt classic numerical methods, including solution of linear equations and FFT, for massively parallel GPU architectures. This volume consolidates recent research and adaptations, covering widely used methods that are at the core of many scientific and engineering computations.

Numerical Computations with GPUs
Each chapter is written by authors working on a specific group of methods; these leading experts provide mathematical background, parallel algorithms and implementation details leading to reusable, adaptable and scalable code fragments. This book also serves as a GPU implementation manual for many numerical algorithms, sharing tips on GPUs that can increase application efficiency. The valuable insights into parallelization strategies for GPUs are supplemented by ready-to-use code fragments. Numerical Computations with GPUs targets professionals and researchers working in high performance computing and GPU programming. Advanced-level students focused on computer science and mathematics will also find this book useful as secondary text book or reference.
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Websphere J2Ee Application Development for the IBM Iseries Server Computers - Software & Hardware

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Websphere J2Ee Application Development for the IBM Iseries Server by IBM Redbooks
Ibm | May 01 2002 | ISBN: 0738425117 | Pages: 454 | PDF | 10.42 MB
WebSphere Application Server 4.0 delivers the Java 2 Enterprise Edition (J2EE) implementation. It is the IBM strategic Web application server and a key IBM eServer iSeries product for enabling e-business applications. The iSeries server and WebSphere Application Server are a perfect match for hosting e-business applications.

Websphere J2Ee Application Development for the IBM Iseries Server
You can build J2EE applications using WebSphere Studio Application Developer — a new IBM application development environment. This is the follow-on product for VisualAge for Java and WebSphere Studio. It combines the best of these products into one integrated development environment.

This IBM Redbook shows you how to build and deploy iSeries J2EE applications and how to use them to access iSeries resources. It also shows you how to use your iSeries server as a Java server. It is written for anyone who wants to use Java servlets, JavaServer Pages, and Enterprise JavaBeans on the iSeries server.

This redbook provides many practical programming examples with detailed explanations of how they work. The examples were developed using VisualAge for Java Enterprise Edition 4.0 and WebSphere Studio Application Developer 4.02. They were tested using WebSphere Application Server 4.0.2 Advanced Edition and Advanced Edition Single Server. To effectively use this book, you should be familiar with the Java programming language and object-oriented application development.
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Core Servlets and JavaServer Pages Computers - Software & Hardware

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Core Servlets and JavaServer Pages by Marty Hall
Prentice Hall PTR | May 26 2000 | ISBN: 0130893404 | Pages: 608 | PDF | 11.14 MB
Servlets and JavaServer Pages dramatically simplify the creation of dynamic Web pages and Web-enabled applications. With Java 2 Enterprise Edition (J2EE), these tools have come of age, earning the support of an unprecedented range of Web and application servers on every major operating system. This book is a comprehensive guide for every experienced developer who wants to master the new versions of these powerful tools.

Core Servlets and JavaServer Pages
Start by mastering servlet syntax, installation and setup fundamentals and the servlet life cycle. Use cookies and session tracking, optimize browsers, compress pages to slash download time, and decrease overhead with persistent HTTP sessions. Next, master every key JavaServer Pages 1.1 technique you'll need: expressions, declarations, and scriptlets; controlling the format of the servlet that results from the page; incorporating reusable JavaBeans; sharing Beans among pages; dynamically including other files; defining your own JSP tag libraries, and combining servlets and JSP in a single application. Part III offers the industry's most in-depth, practical coverage of using applets and HTTP tunneling as servlet front ends, using JDBC and connection pooling, and HTML forms.
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Java for ColdFusion Developers Computers - Software & Hardware

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Java for ColdFusion Developers by Eben Hewitt
Pearson Education | Jan 07 2003 | ISBN: 0130461806 | Pages: 600 | CHM | 1.76 MB
The ONLY Java programming book ColdFusion developers need! Everything the ColdFusion pro needs to understand Java technology, install and run a Java Web server, write Java apps, and build and deploy JavaServer Pages!

Java for ColdFusion Developers
Practical coverage with loads of code and tips especially for the ColdFusion developer.
Teaches not only object-oriented programming concepts and Java Programming, but also JSP and servlets as well. Macromedia's new ColdFusion MX brings ColdFusion's proven ease of use and productivity to the scalable, standards-based Java technology architecture. Developers can now take advantage of MX's innovations to create rich Internet applications, and for the first time ColdFusion developers will be able to write Java code in ColdFusion templates. In Java for ColdFusion Developers, Hewitt helps the reader quickly get up to speed on the new features of MX, then leverages what the ColdFusion developer already knows to start delving into object-oriented programming concepts and Java programming. Learn the various development environments, basic Java syntax, error handling, exceptions and debugging, then get a GUI overview with AWT and Swing. Create Web sites in Java and learn servlet architecture, JavaServer Pages and how to work with databases. With plenty of code, audience-specific notes, and practical advice Hewitt helps Web developers graduate into full-fledged Java programmers.
Eben Hewitt is in charge of Web development at Cybertrails, the largest ISP in Arizona, whose clients include the Phoenix Coyotes. He is responsible for 1,400 web sites his company hosts and develops for. He is the author of the best-selling book Core ColdFusion 5(0130660612) and the interactive CD-ROM Eben Hewitt's ColdFusion Training Course (0130676071). He is a certified SQL Database Administrator, a certified ColdFusion developer, and holds a Master's degree in Literary Theory. He has published extensively in print and online programming journals, and is on the faculty of the ColdFusion Edge.
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