Tag Archives: animators

The Uncanny Valley in Games and Animation

FREEDownload : The Uncanny Valley in Games and Animation

The Uncanny Valley in Games and Animation by Angela Tinwell
2014 | ISBN: 146658694X | English | 236 pages | PDF | 11 MB

The Uncanny Valley in Games and Animation
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human likeness of a character increases. This phenomenon, known as the Uncanny Valley, has become a benchmark for measuring if a character is believably realistic and authentically human like. This book is an essential guide on how to overcome the Uncanny Valley phenomenon when designing human-like characters in digital applications.

In this book, the author provides a synopsis of literature about the Uncanny Valley phenomenon and explains how it was introduced into contemporary thought. She then presents her theories on its possible psychological causes based on a series of empirical studies. The book focuses on how aspects of facial expression and speech can be manipulated to overcome the Uncanny Valley in character design.

presents a novel theory that goes beyond previous research in that the cause of the Uncanny Valley is based on a perceived lack of empathy in a character. This book makes an original, scholarly contribution to our current understanding of the Uncanny Valley phenomenon and fills a gap in the literature by assessing the biological and social roots of the Uncanny Valley and its implications for computer-graphics animation.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

Mary Wickes: I Know I’ve Seen That Face Before

FREEDownload : Mary Wickes: I Know I’ve Seen That Face Before

Mary Wickes: I Know I've Seen That Face Before (Hollywood Legends Series) by Steve Taravella
2013 | ISBN: 1604739053 | English | 370 pages | PDF | 4 MB

Mary Wickes: I Know I’ve Seen That Face Before
Moviegoers know her as the housekeeper in White Christmas, the nurse in Now, Voyager, and the crotchety choir director in Sister Act. This book, filled with never-published behind-the-scenes stories from Broadway and Hollywood, chronicles the life of a complicated woman who brought an assortment of unforgettable nurses, nuns, and housekeepers to life on screen and stage.

Wickes (1910-1995) was part of some of the most significant moments in film, television, theatre, and radio history. On that frightening night in 1938 when Orson Welles recorded his earth-shattering "War of the Worlds" radio broadcast, Wickes was waiting on another soundstage for him for a rehearsal of Danton's Death, oblivious to the havoc taking place outside.

When silent film star Gloria Swanson decided to host a live talk show on this new thing called television, Wickes was one of her first guests. When Lucille Ball made one of her first TV appearances, Wickes appeared with her–and became Lucy's closest friend for more than thirty years. Wickes was the original Mary Poppins, long before an umbrella carried Julie Andrews across the rooftops of London. And when Disney began creating 101 Dalmatians, Wickes was asked to pose for animators trying to capture the evil of Cruella De Vil.

The pinched-face actress who cracked wise by day became a confidante to some of the day's biggest stars by night, including Bette Davis and Doris Day. Bolstered by interviews with almost three hundred people, and by private correspondence from Ball, Davis, Day, and others, includes scores of never-before-shared anecdotes about Hollywood and Broadway. In the process, it introduces readers to a complex woman who sustained a remarkable career for sixty years.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

Force: Animal Drawing: Animal locomotion and design concepts for animators

FREEDownload : Force: Animal Drawing: Animal locomotion and design concepts for animators

Mike Mattesi, "Force: Animal Drawing: Animal locomotion and design concepts for animators"
ISBN: 0240814355 | edition 2011 | PDF | 224 pages | 47 mb

Force: Animal Drawing: Animal locomotion and design concepts for animators
Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

The Noble Approach: Maurice Noble and the Zen of Animation Design

FREEDownload : The Noble Approach: Maurice Noble and the Zen of Animation Design

The Noble Approach: Maurice Noble and the Zen of Animation Design By Tod Polson
2013 | 176 Pages | ISBN: 1452102945 | EPUB + MOBI | 22 MB + 25 MB

The Noble Approach: Maurice Noble and the Zen of Animation Design
Noble contributed to such cartoon classics as Duck Dodgers in the 24th Century, What's Opera, Doc, and the Road Runner series. Revered throughout the animation industry, his work is used as a foundation and reference for the current generations of animators, story artists and designers.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

Working with Disney: Interviews with Animators, Producers, and Artists

FREEDownload : Working with Disney: Interviews with Animators, Producers, and Artists

Don Peri, "Working with Disney: Interviews with Animators, Producers, and Artists"
English | ISBN: 1604739398, 1604739401 | 2011 | 192 pages | PDF | 1 MB

Working with Disney: Interviews with Animators, Producers, and Artists
Working with Disney brings together an intimate and revealing collection of interviews and conversations with the animators, producers, actors that made Disney into the worldwide phenomenon it is now. It also includes interview with Marc Davis, Frank Thomas, and Olie Johnston three of Disneys famed Nine Old Men of Animation. Taken together, the interviews in Working with Disney create an enlightening perspective on the Walt Disney Company as it grew from its animation roots into a media powerhouse that encompasses everything from TV shows to musical theatre, and from blockbuster movies to computer games.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

Working with Disney: Interviews with Animators, Producers, and Artists

FREEDownload : Working with Disney: Interviews with Animators, Producers, and Artists

Don Peri, "Working with Disney: Interviews with Animators, Producers, and Artists"
English | ISBN: 1604739398, 1604739401 | 2011 | 192 pages | PDF | 1 MB

Working with Disney: Interviews with Animators, Producers, and Artists
Working with Disney brings together an intimate and revealing collection of interviews and conversations with the animators, producers, actors that made Disney into the worldwide phenomenon it is now. It also includes interview with Marc Davis, Frank Thomas, and Olie Johnston three of Disneys famed Nine Old Men of Animation. Taken together, the interviews in Working with Disney create an enlightening perspective on the Walt Disney Company as it grew from its animation roots into a media powerhouse that encompasses everything from TV shows to musical theatre, and from blockbuster movies to computer games.
Buy Premium To Support Me & Get Resumable Support & Max Speed

rapidgator_net:

Continue reading

Action Analysis for Animators

Action Analysis for Animators
English | 2012 | ISBN: 0240812182 | 408 pages | PDF | 116 MB

Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation.
An example of Action Analysis would be Shrek’s swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and then applied their observations to the animated character of an ogre (the fantastic). It is action analysis that enabled the animation team to visually translate a real life situation into an ogre’s walk, achieving such fantastic results.

Key animation skills are demonstrated with in-depth illustrations, photographs and live action footage filmed with high speed cameras. Detailed Case Studies and practical assignments ground action analysis methodology with real life examples. Action Analysis for Animators is a essential guide for students, amateurs and professionals.

Download (RapidGator)

Continue reading