Tag Archives: Digital

Master your Canon D-SLR 2015-P2P

Master the basics of photography with your Canon digital SLR beginner’s guide. Learn how to balance exposures, how to get sharp shots, how to maximise image quality, and much more.Release name: Master your Canon D-SLR 2015-P2P
Size: 134.6 MB
Format: PDF
Pages: 224
Link: Homepage | NTi

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2015 Computer and Internet Collection part 1 [PDF]-MiMESiS

FREEDownload : 2015 Computer and Internet Collection part 1 [PDF]-MiMESiS

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
English | PDF | Ebooks Collection | All In One | 1.552 GB

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
Ebooks included

Addison-Wesley Ethics for the Information Age 6th (2015).pdf
Addison-Wesley Fundamentals of Web Development (2014).pdf
Apress Advanced Actionscript 3, Design Patterns 2nd (2015).pdf
Apress Beginning Apache Cassandra Development (2014).pdf
Apress Beginning Java 8 Games Development (2014).pdf
Apress Beginning Node,js (2014).pdf
Apress Beginning Photo Retouching and Restoration Using GIMP (2014).pdf
Apress Beginning RPG Maker VX Ace (2014).pdf
Apress Beginning SQL Server for Developers 4th (2015).pdf
Apress Beginning iPhone Development, Exploring the iOS SDK 7th (2014).pdf
Apress Big Data Made Easy, A Working Guide to the Complete Hadoop Toolset (2015).pdf
Apress Data Scientists at Work (2014).pdf
Apress Database Systems, A Pragmatic Approach (2014).pdf
Apress Disruption by Design, How to Create Products that Disrupt and then Dominate Markets (2014).pdf
Apress Everyday Computing with Windows 8.1 (2015).pdf
Apress Exporting Essentials, Selling Products and Services to the World Successfully (2014).pdf
Apress Express.js Deep API Reference (2014).pdf
Apress Financial Ratios for Executives, How to Assess Company Strength Fix Problems and Make Better Decisions (2015).pdf
Apress Learn SpriteBuilder for iOS Game Development (2014).pdf
Apress Learn iOS 8 App Development 2nd (2014).pdf
Apress MATLAB Graphical Programming (2014).pdf
Apress PHP Solutions, Dynamic Web Design Made Easy 3rd (2014).pdf
Apress Planning and Designing Effective Metrics (2015).pdf
Apress Practical Hadoop Security (2014).pdf
Apress Practical Linux Infrastructure (2015).pdf
Apress Practical Neo4j (2014).pdf
Apress Practical Salesforce.com Development without Code, Customizing Salesforce on the Force.com Platform (2015).pdf
Apress Pro Exchange 2013 SP1 PowerShell Administration, For Exchange On-Premises and Office 365 (2014).pdf
Apress Pro Express.js (2014).pdf
Apress Pro Office for iPad, How to Be Productive with Office for iPad (2014).pdf
Apress Pro Python 2nd (2014).pdf
Apress Pro iOS Persistence, Using Core Data (2014).pdf
Apress R Recipes, A Problem-Solution Approach (2014).pdf
Apress Ruby Quick Syntax Reference (2014).pdf
Apress SQL Server Integration Service Design Patterns 2nd (2014).pdf
Apress SQL Server Integration Services Design Patterns 2nd (2014).pdf
Apress Software Engineering, A Methodical Approach (2014).pdf
Apress Success in Programming, How to Gain Recognition Power and Influence through Personal Branding (2014).pdf
Apress Swift for Absolute Beginners (2015).pdf
Apress Swing for Jython, Graphical Jython UI and Scripts Development using Java Swing and WebSphere Application Server (2015).pdf
Apress Tax Insight, For Tax Year 2014 and Beyond 3rd (2015).pdf
Apress The Basics of Financial Modeling (2015).pdf
Apress The Community Manager's Playbook, How to Build Brand Awareness and Customer Engagement (2015).pdf
Apress The Manager's Guide to Web Application Security, A Concise Guide to the Weaker Side of the Web (2014).pdf
Apress The Profitable Supply Chain, A Practitioner's Guide (2015).pdf
Apress Transitioning to Swift (2014).pdf
Apress Trust-Based Selling, Finding and Keeping Customers for Life (2015).pdf
Apress University Startups and Spin-Offs, Guide for Entrepreneurs in Academia (2015).pdf
Apress Valuing and Selling Your Business, A Quick Guide to Cashing In (2014).pdf
Apress Visio Services Quick Guide, Using Visio with Sharepoint 2013 and Office 365 (2015).pdf
Apress Web Programming with Dart (2015).pdf
Apress Web Standards, Mastering HTML5 CSS3 and XML 2nd (2014).pdf
Butterworth-Heinemann Surveillance and Threat Detection, Prevention versus Mitigation (2014).pdf
Imperial College Press Computational Intelligence Applications in Smart Grids (2015).pdf
No Starch Press Android Security Internals, An In-Depth Guide to Android's Security Architecture (2015).pdf
No Starch Press Bitcoin for the Befuddled (2015).pdf
No Starch Press Black Hat Python, Python Programming for Hackers and Pentesters (2014).pdf
No Starch Press Build Your Own Website, A Comic Guide to HTML CSS and WordPress (2014).pdf
No Starch Press Eloquent javascript, A Modern Introduction to Programming 2d (2015).pdf
No Starch Press How Linux Works, What Every Superuser Should Know 2nd (2015).pdf
No Starch Press javascript for Kids, A Playful Introduction to Programming (2015).pdf
No Starch Press Lauren Ipsum, A Story about Computer Science and Other Improbable Things (2015).pdf
No Starch Press Rails Crash Course, A No-Nonsense Guide to Rails Development (2015).pdf
No Starch Press Ruby Wizardry, An Introduction to Programming for Kids (2015).pdf
No Starch Press The Book of CSS3, A Developer's Guide to the Future of Web Design 2nd (2015).pdf
No Starch Press The Book of PF, A No-Nonsense Guide to the OpenBSD Firewall 3rd (2015).pdf
No Starch Press The LEGO MINDSTORMS EV3 Idea Book, 181 Simple Machines and Clever Contraptions (2015).pdf
OReilly App Inventor 2, Create Your Own Android Apps (2015).pdf
OReilly Designing for Performance, Weighing Aesthetics and Speed (2015).pdf
OReilly Introducing iOS 8 (2015).pdf
OReilly Learning Agile (2015).pdf
OReilly Learning PHP MySQL and javascript, With jQuery CSS and HTML5 4th (2015).pdf
OReilly Mastering Bitcoin, Unlocking Digital Crypto-Currencies (2015).pdf
OReilly Mobile and Web Messaging (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2015).pdf
OReilly Thoughtful Machine Learning (2015).pdf
OReilly iOS 8 Swift Programming Cookbook (2015).pdf
OReilly iPhone, The Missing Manual 8th (2014).pdf
Packt Publishing Blender 3D Basics, Beginner's Guide 2nd (2014).pdf
Packt Publishing Building Mapping Applications with QGIS (2014).pdf
Packt Publishing Building Web Applications with ArcGIS (2014).pdf
Packt Publishing Cassandra High Availability (2014).pdf
Packt Publishing CentOS System Administration Essentials (2014).pdf
Packt Publishing Flask Framework Cookbook (2014).pdf
Packt Publishing HBase Essentials (2014).pdf
Packt Publishing IPython Notebook Essentials (2014).pdf
Packt Publishing Java EE 7 Development with WildFly 2nd (2014).pdf
Packt Publishing javascript Security (2014).pdf
Packt Publishing Learning Alfresco Web Scripts (2014).pdf
Packt Publishing Learning AngularJS Animations (2014).pdf
Packt Publishing Learning AngularJS for .NET Developers (2014).pdf
Packt Publishing Learning Informatica PowerCenter 9.x (2014).pdf
Packt Publishing Learning Neo4j (2014).pdf
Packt Publishing Mastering javascript Design Patterns (2014).pdf
Packt Publishing OpenVZ Essentials (2014).pdf
Packt Publishing Penetration Testing with Perl (2014).pdf
Packt Publishing Puppet Essentials (2014).pdf
Packt Publishing Unity Game Development Blueprints (2014).pdf
Packt Publishing Web App Testing Using Knockout.JS (2014).pdf
Packt Publishing Web Application Development with Yii 2 and PHP 3rd (2014).pdf
Packt Publishing WebRTC Integrator's Guide (2014).pdf
Packt Publishing Yii Project Blueprints (2014).pdf
Packt Publishing scikit-learn Cookbook (2014).pdf
Pearson Education Publishing Logic and Computer Design Fundamentals 4th International Edition (2014).pdf
Pragmatic Bookshelf Publishing Metaprogramming Ruby 2, Program Like the Ruby Pros (2014).pdf
Springer Publishing Agile, The Good the Hype and the Ugly (2014).pdf
Springer Publishing Artificial General Intelligence, 7th International Conference AGI 2014 Quebec City Canada (2014).pdf
Springer Publishing Audio Watermark, A Comprehensive Foundation Using MATLAB (2015).pdf
Sybex CWNA, Certified Wireless Network Administrator Official Study Guide Exam CWNA-106 4th (2014).pdf
Wiley About Face, The Essentials of Interaction Design 4th (2014).pdf
Wiley Architecting the Cloud, Design Decision for Cloud Computing Service Models SaaS PaaS and IaaS (2014).pdf
Wiley Google BigQuery Analytics (2014).pdf
Wiley Java All-in-One for Dummies 4th (2014).pdf
Wiley javascript and JQuery, Interactive Front-End Web Development (2014).pdf
Wiley Lean Auditing, Driving Added Value and Efficiency in Internal Audit (2015).pdf
Wiley The Art of Memory Forensics, Detecting Malware and Threats in Windows Linux and Mac Memory (2014).pdf
Wiley iPad mini for Dummies 3rd (2015).pdf
Wrox Press Professional WordPress, Design and Development 3rd (2015).pdf
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The Uncanny Valley in Games and Animation

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The Uncanny Valley in Games and Animation by Angela Tinwell
2014 | ISBN: 146658694X | English | 236 pages | PDF | 11 MB

The Uncanny Valley in Games and Animation
Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that audiences often have a negative reaction as the human likeness of a character increases. This phenomenon, known as the Uncanny Valley, has become a benchmark for measuring if a character is believably realistic and authentically human like. This book is an essential guide on how to overcome the Uncanny Valley phenomenon when designing human-like characters in digital applications.

In this book, the author provides a synopsis of literature about the Uncanny Valley phenomenon and explains how it was introduced into contemporary thought. She then presents her theories on its possible psychological causes based on a series of empirical studies. The book focuses on how aspects of facial expression and speech can be manipulated to overcome the Uncanny Valley in character design.

presents a novel theory that goes beyond previous research in that the cause of the Uncanny Valley is based on a perceived lack of empathy in a character. This book makes an original, scholarly contribution to our current understanding of the Uncanny Valley phenomenon and fills a gap in the literature by assessing the biological and social roots of the Uncanny Valley and its implications for computer-graphics animation.
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Going Digital: The Practice and Vision of Digital Artists by Joseph Nalven

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Going Digital: The Practice and Vision of Digital Artists (Digital Process and Print) by Joseph Nalven
English | July 25, 2005 | ISBN: 1592009182 | 432 Pages | CHM | 23 MB
Never before has a single instrument served in the creation of art the way that digital technology does, from photographic image making, to animation, to traditional painting. Digital technology will become essential to creating and understanding art in the 21st century.

Going Digital: The Practice and Vision of Digital Artists by Joseph Nalven
"Going Digital: The Practice and Vision of Digital Artists," takes the unique approach of combining a how-to guide with critical and theoretical discussion.
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Security in Computing, 4th Edition

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Security in Computing, 4th Edition by Charles P. Pfleeger, Shari Lawrence Pfleeger
2006 | ISBN: 0132390779 | English | 880 pages | EPUB | 7 MB

Security in Computing, 4th Edition
The New State-of-the-Art in Information Security: Now Covers the Economics of Cyber Security and the Intersection of Privacy and Information Security
For years, IT and security professionals and students have turned to Security in Computing as the definitive guide to information about computer security attacks and countermeasures. In their new fourth edition, Charles P. Pfleeger and Shari Lawrence Pfleeger have thoroughly updated their classic guide to reflect today's newest technologies, standards, and trends.
The authors first introduce the core concepts and vocabulary of computer security, including attacks and controls. Next, the authors systematically identify and assess threats now facing programs, operating systems, database systems, and networks. For each threat, they offer best-practice responses.

Security in Computing, Fourth Edition , goes beyond technology, covering crucial management issues faced in protecting infrastructure and information. This edition contains an all-new chapter on the economics of cybersecurity, explaining ways to make a business case for security investments. Another new chapter addresses privacy–from data mining and identity theft, to RFID and e-voting.

New coverage also includes
Programming mistakes that compromise security: man-in-the-middle, timing, and privilege escalation attacks
Web application threats and vulnerabilities
Networks of compromised systems: bots, botnets, and drones
Rootkits–including the notorious Sony XCP
Wi-Fi network security challenges, standards, and techniques
New malicious code attacks, including false interfaces and keystroke loggers
Improving code quality: software engineering, testing, and liability approaches
Biometric authentication: capabilities and limitations
Using the Advanced Encryption System (AES) more effectively
Balancing dissemination with piracy control in music and other digital content
Countering new cryptanalytic attacks against RSA, DES, and SHA
Responding to the emergence of organized attacker groups pursuing profit
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The Art and Business of Speech Recognition: Creating the Noble Voice

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The Art and Business of Speech Recognition: Creating the Noble Voice by Blade Kotelly
English | Feb 1, 2003 | ISBN: 0321154924 | 208 Pages | CHM | 1 MB
Automated speech recognition (ASR) applications are poised to grow at a phenomenal pace. These systems allow you to speak naturally on the phone, while a computer system both understands what you say and answers knowledgeably.

The Art and Business of Speech Recognition: Creating the Noble Voice
We all increasingly experience such applications when we telephone airline or financial companies for information. Other industries experimenting with these systems include automotive, security, and consumer goods companies. The key to the success of these systems is the design and development of effective voice user interfaces (VUIs). This is both an art and a science that requires an understanding of language, user needs, business requirements, and digital technology. This book provides an overview of this emerging field. It explains, both for managers and developers/designers new to VUIs, what the issues, challenges, and opportunities are, and gives a clear sense of what a well-designed system requires. Using real-world examples from successful, large-scale systems, it shows how a good speech recognition system can save a company money, increase customer satisfaction, and even grow revenue.
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Principles of Computer Hardware – 4th Edition

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Principles of Computer Hardware – 4th Edition
Publisher: OUP Oxford; 4 edition (9 Feb. 2006)
Language: English | Format: PDF | ISBN-10: 0199273138 – ISBN-13: 978-0199273133 | 77 MB
Computer technology pervades almost every aspect of our life: from the cars that we drive, to the mobile phones that we use to communicate; from the digital cameras that capture images of the world around us, to the laser printers that turn image into picture. Yet at the heart of these enabling technologies lie fundamental components and systems, without the understanding of which such technologies would never have been developed.

Principles of Computer Hardware – 4th Edition
Principles of Computer Hardware explores the fundamentals of computer structure, architecture, and programming that underpin the array of computerized technologies around which our lives are now built.

The book opens with an introduction to the fundamental concepts upon which computers are constructed – gates, circuits, logic – and computer arithmetic, the 'language' through which computers communicate. It then reveals how computers are structured and how they operate, taking us step-wise from the instruction set architecture, the bringing together of instructions through assembly language programming, and on to the heart of the computer, the central processing unit. The book then builds on these foundations to consider how the hardware interfaces with its surroundings, introducing us to topics such as computer memory; operating systems and the interface between hardware and software; and computer peripherals and computer communications – the interface with the outside world.

Always putting educational value first, Principles of Computer Hardware uses the 68K processor as a powerful teaching and learning tool, putting substance firmly before style. With the clarity of explanation and captivating style for which Alan Clements is renowned, the book draws the student in to the heart of the subject, to foster an in-depth understanding from which more specialised study can then extend.

About the Author

Alan Clements is Motorola Professor in the School of Computing at the University of Teesside, Middlesbrough. In 2002 he was awarded both a National Teaching Fellowship for his contribution to teaching and the IEEE Computer Society's 'Computer Science and Engineering Undergraduate Teaching Award'.

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Nikon D3200 For Dummies

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Nikon D3200 For Dummies By Julie Adair King
2012 | 400 Pages | ISBN: 1118446836 | EPUB + MOBI | 8 MB + 9 MB

Nikon D3200 For Dummies
A full-color guide to Nikon’s exciting new entry-level dSLR
With its large 24.2 megapixel sensor, full HD video recording capability, and wireless options, the Nikon D3200 is very appealing! This full-color guide assumes no prior digital photography or dSLR knowledge and helps you start taking great pictures with your new Nikon right from the beginning. Popular author and photography instructor Julie Adair King shows you how to use all the settings, manage playback options, take control with manual modes, work with video, and edit and share your images. It’s like a personal course in beginning dSLR photography.
New dSLR users will quickly gain skills and confidence with the step-by-step, colorfully illustrated instructions in this beginner’s guide to the Nikon D3200 camera
Explains how to use all the new features of the Nikon D3200, including a 24-megapixel sensor, 11 autofocus points, 4 frame-per-second shooting, full HD video capabilities, and a WiFi feature that lets you control the camera remotely or preview images on your smartphone
Covers auto and manual modes, playback options, working with exposure and focus, shooting video, editing and sharing photos, troubleshooting, and photography tips
Popular author has written more than 15 For Dummies books on Nikon and Canon cameras
is the easy, full-color, and fun way to start making the most of your new camera right away.
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