Tag Archives: interface

Revit Architecture 2010: No Experience Required

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Revit Architecture 2010: No Experience Required by Eric Wing
English | 2009 | ISBN: 0470447222 | 987 Pages | PDF | 34 MB
Author and Revit Architecture expert Eric Wing walks you through designing, documenting, and presenting a four-story office building.

Revit Architecture 2010: No Experience Required
The continuous tutorial begins with the Revit interface and standard conventions for placing walls, doors, and windows, then progresses through the building's design as would happen in the real world. You'll learn how to work with structural grids, beams, and foundations; add text and dimensions; build floors layer by layer; join exterior and interior walls; and create roofs and ceilings as well as stairs, ramps, and railings. You'll also be introduced to using embedded families and formulas, crucial site considerations, and importing and exporting to various formats. For Instructors: Teaching supplements are available for this title.
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Apple Pro Training Series by DigitalFilm Tree

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Apple Pro Training Series: Advanced Editing and Finishing Techniques in Final Cut Pro HD (2nd Edition) by DigitalFilm Tree
English | Dec 20, 2004 | ISBN: 0321256085 | 880 Pages | CHM | 36 MB
Final Cut Pro is a serious tool for serious (usually professional) editors-which means that if you're like most users, you already know the software's interface, are well-versed in editing basics, and are interested in just one thing: going as deep as possible with the software's tools and features.

Apple Pro Training Series by DigitalFilm Tree
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Principles of Computer Hardware – 4th Edition

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Principles of Computer Hardware – 4th Edition
Publisher: OUP Oxford; 4 edition (9 Feb. 2006)
Language: English | Format: PDF | ISBN-10: 0199273138 – ISBN-13: 978-0199273133 | 77 MB
Computer technology pervades almost every aspect of our life: from the cars that we drive, to the mobile phones that we use to communicate; from the digital cameras that capture images of the world around us, to the laser printers that turn image into picture. Yet at the heart of these enabling technologies lie fundamental components and systems, without the understanding of which such technologies would never have been developed.

Principles of Computer Hardware – 4th Edition
Principles of Computer Hardware explores the fundamentals of computer structure, architecture, and programming that underpin the array of computerized technologies around which our lives are now built.

The book opens with an introduction to the fundamental concepts upon which computers are constructed – gates, circuits, logic – and computer arithmetic, the 'language' through which computers communicate. It then reveals how computers are structured and how they operate, taking us step-wise from the instruction set architecture, the bringing together of instructions through assembly language programming, and on to the heart of the computer, the central processing unit. The book then builds on these foundations to consider how the hardware interfaces with its surroundings, introducing us to topics such as computer memory; operating systems and the interface between hardware and software; and computer peripherals and computer communications – the interface with the outside world.

Always putting educational value first, Principles of Computer Hardware uses the 68K processor as a powerful teaching and learning tool, putting substance firmly before style. With the clarity of explanation and captivating style for which Alan Clements is renowned, the book draws the student in to the heart of the subject, to foster an in-depth understanding from which more specialised study can then extend.

About the Author

Alan Clements is Motorola Professor in the School of Computing at the University of Teesside, Middlesbrough. In 2002 he was awarded both a National Teaching Fellowship for his contribution to teaching and the IEEE Computer Society's 'Computer Science and Engineering Undergraduate Teaching Award'.

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Professional Outlook 2007 Programming

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Professional Outlook 2007 Programming by Ken Slovak
English | Oct 8, 2007 | ISBN: 0470049944 | 454 Pages | PDF | 5 MB
Written by one of the most popular and knowledgeable Microsoft Outlook MVPs, this book fills a void in the market for a professional-level Outlook programming book

Professional Outlook 2007 Programming
Explains how to use the many new features of Outlook 2007's object model and offers honest advice from the author on how to deal with common shortcomings and pitfalls of Outlook
Addresses common workarounds for Outlook programming bugs and how to interface with Word, Excel, SharePoint, and Access
Discusses the new Object Model, Outlook forms, COM add-ins, security, and more
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The Principles of Beautiful Web Design, 3rd Edition

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The Principles of Beautiful Web Design, 3 edition by Jason Beaird and James George
English | 2014 | ISBN: 0992279445 | ISBN-13: 9780992279448 | 220 pages | PDF + EPUB + MOBI | 131 + 127 + 39 MB
The Principles of Beautiful Web Design is the ideal book for people who can build websites, but are seeking the skills and knowledge to visually enhance their sites.

The Principles of Beautiful Web Design, 3rd Edition
This book will teach you how to:
* Understand what makes "good design," from discovery through to implementation
* Use color effectively, develop color schemes, and create a palette
* Create pleasing layouts using grids, the rule of thirds, and symmetry
* Employ textures: lines, points, shapes, volumes, and depth
* Apply typography to make ordinary designs look great
* Choose, edit, and position effective imagery
And lots more…

This easy-to-follow guide is illustrated with beautiful, full-color examples, and will lead you through the process of creating great designs from start to finish.

The third edition of this book has been greatly revised and now features:
* Updated and expanded coverage of mobile and responsive web design (RWD)
* A new sample project
* New sections on user interface and icon design
* Common user-interface patterns and resources
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The Principles of Beautiful Web Design, 3rd Edition

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The Principles of Beautiful Web Design, 3 edition by Jason Beaird and James George
English | 2014 | ISBN: 0992279445 | ISBN-13: 9780992279448 | 220 pages | PDF + EPUB + MOBI | 131 + 127 + 39 MB
The Principles of Beautiful Web Design is the ideal book for people who can build websites, but are seeking the skills and knowledge to visually enhance their sites.

The Principles of Beautiful Web Design, 3rd Edition
This book will teach you how to:
* Understand what makes "good design," from discovery through to implementation
* Use color effectively, develop color schemes, and create a palette
* Create pleasing layouts using grids, the rule of thirds, and symmetry
* Employ textures: lines, points, shapes, volumes, and depth
* Apply typography to make ordinary designs look great
* Choose, edit, and position effective imagery
And lots more…

This easy-to-follow guide is illustrated with beautiful, full-color examples, and will lead you through the process of creating great designs from start to finish.

The third edition of this book has been greatly revised and now features:
* Updated and expanded coverage of mobile and responsive web design (RWD)
* A new sample project
* New sections on user interface and icon design
* Common user-interface patterns and resources
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User Interface Programming for Games

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User Interface Programming for Games by Luis Sempé
English | Jan 7, 2015 | ISBN: 099214910X | ASIN: B00S03HGFQ | 464 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 14 MB
The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind.

User Interface Programming for Games
As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe.

aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game.

The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
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Programming Excel® Services

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Programming Excel® Services (Developer Reference) by Alvin Bruney
English | June 20, 2007 | ISBN: 0735624070 | 336 Pages | CHM | 22 MB
Learn how to use Excel Services to add spreadsheets and workbooks to your enterprise dashboards and portals. You get real-world examples and code samples to help you enable business intelligence on Microsoft Office SharePoint Server 2007 applications-and simplify information sharing and reuse.

Programming Excel® Services
Discover how to:

Configure Windows SharePoint Products and Technologies, and provision Excel Services
Build and debug Web Parts derived from Microsoft .NET Framework or SharePoint base classes
Customize and embed objects into Web Parts
Extract workbook contents and bind the results to user interface controls with Excel Web Services
Load workbooks, perform calculations, and refresh data using Excel Calculation Service
Configure Code Access Security for managed user controls
Use asynchronous Web Parts to automate Microsoft Office applications
PLUS-Get Microsoft Visual C# and Visual Basic code samples on the Web
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“Advances in Electrocardiograms: Methods and Analysis” ed. by Richard M. Millis

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"Advances in Electrocardiograms: Methods and Analysis" ed. by Richard M. Millis
InTeOpP | 2012 | ISBN: 9533079231 9789533079233 | 401 pages | PDF | 20 MB
This volume lays the groundwork for understanding the technical aspects of these advancements. This volume is complemented with anatomical diagrams, electrocardiogram recordings, flow diagrams and algorithms which demonstrate the most modern principles of electrocardiography. The five sections of this volume, Cardiac Anatomy, ECG Technique, ECG Features, Heart Rate Variability and ECG Data Management, provide comprehensive reviews of advancements in the technical and analytical methods for interpreting and evaluating electrocardiograms.

“Advances in Electrocardiograms: Methods and Analysis” ed. by Richard M. Millis
The chapters which form this volume describe how the technical impediments inherent to instrument-patient interfacing, recording and interpreting variations in electrocardiogram time intervals and morphologies, as well as electrocardiogram data sharing have been effectively overcome. The advent of novel detection, filtering and testing devices are described. Foremost, among these devices are innovative algorithms for automating the evaluation of electrocardiograms.

Contents
Part 1 Cardiac Structure and Function
1 Cardiac Anatomy
Part 2 ECG Technique
2 Low-Frequency Response and the Skin-Electrode Interface in Dry-Electrode Electrocardiography
3 Implantation Techniques of Leads for Left Ventricular Pacing in Cardiac Resynchronization Therapy and Electrocardiographic Consequences of the Stimulation Site
4 Non Contact Heart Monitoring
5 Automated Selection of Optimal ECG Lead Using Heart Instantaneous Frequency During Sleep
Part 3 ECG Feature Analysis
6 A Novel Technique for ECG Morphology Interpretation and Arrhythmia Detection Based on Time Series Signal Extracted from Scanned ECG Record
7 QT Interval and QT Variability
8 The Electrocardiogram – Waves and Intervals
9 Quantification of Ventricular Repolarization Dispersion Using Digital Processing of the Surface ECG
10 Medicines and QT Prolongation
11 Concealed Conduction
12 Recognition of Cardiac Arrhythmia by Means of Beat Clustering on ECG-Holter Recordings
Part 4 Heart Rate Variability
13 Electrocardiographic Analysis of Heart Rate Variability in Aging Heart
14 Changes of Sympathovagal Balance Measured by Heart Rate Variability in Gastroparetic Patients Treated with Gastric Electrical Stimulation
15 Associations of Metabolic Variables with Electrocardiographic Measures of Sympathovagal Balance in Healthy Young Adults
Part 5 ECG Signal Processing
16 An Analogue Front-End System with a Low-Power On-Chip Filter and ADC for Portable ECG Detection Devices
17 Electrocardiogram in an MRI Environment: Clinical Needs. Practical Considerations. Safety Implications. Technical Solutions and Future Directions
18 Customized Heart Check System by Using Integrated Information of Electrocardiogram and Plethysmogram Outside the Driver's Awareness from an Automobile Steering Wheel
19 Independent Component Analysis in ECG Signal Processing
Part 6 ECG Data Management
20 Broadening the Exchange of Electrocardiogram Data from Intra-Hospital to Inter-Hospital
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Introducing Autodesk Revit Architecture 2011

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Introducing Autodesk Revit Architecture 2011 by Patrick Davis
English | 2010 | ISBN: 0470649712 | 530 Pages | PDF | 20 MB
Revit all-stars present a fast, focused introduction to Revit functions, tools, and concepts Hailed for its ease of use, power, and sophistication, Revit is the industry-leading Building Information Modeling (BIM) software package.

Introducing Autodesk Revit Architecture 2011
Introducing Revit Architecture provides a thorough overview of Revit's concepts, interface conventions, tools, and tasks. In-depth discussions, reinforced by comprehensive step-by-step exercises, detail how to model, document, present, and share designs. Written by expert authors – all architects with years of Revit experience – Introducing Revit Architecture is the perfect resource for readers of all skill levels who want to quickly accomplish crucial Revit tasks. Practical exercises on core Revit features enable new users to quickly get up to speed A 16-page color insert focusing on real-world Revit uses drawn from the team's experience and industry contacts Straightforward explanations, real-world examples, beautiful illustrations, and practical tutorials focus squarely on accomplishing vital Revit tasks Introducing Revit Architecture helps professionals and students to easily and efficiently learn the basics of Revit and BIM.
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