Tag Archives: logic

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS

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2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
English | PDF | Ebooks Collection | All In One | 1.552 GB

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
Ebooks included

Addison-Wesley Ethics for the Information Age 6th (2015).pdf
Addison-Wesley Fundamentals of Web Development (2014).pdf
Apress Advanced Actionscript 3, Design Patterns 2nd (2015).pdf
Apress Beginning Apache Cassandra Development (2014).pdf
Apress Beginning Java 8 Games Development (2014).pdf
Apress Beginning Node,js (2014).pdf
Apress Beginning Photo Retouching and Restoration Using GIMP (2014).pdf
Apress Beginning RPG Maker VX Ace (2014).pdf
Apress Beginning SQL Server for Developers 4th (2015).pdf
Apress Beginning iPhone Development, Exploring the iOS SDK 7th (2014).pdf
Apress Big Data Made Easy, A Working Guide to the Complete Hadoop Toolset (2015).pdf
Apress Data Scientists at Work (2014).pdf
Apress Database Systems, A Pragmatic Approach (2014).pdf
Apress Disruption by Design, How to Create Products that Disrupt and then Dominate Markets (2014).pdf
Apress Everyday Computing with Windows 8.1 (2015).pdf
Apress Exporting Essentials, Selling Products and Services to the World Successfully (2014).pdf
Apress Express.js Deep API Reference (2014).pdf
Apress Financial Ratios for Executives, How to Assess Company Strength Fix Problems and Make Better Decisions (2015).pdf
Apress Learn SpriteBuilder for iOS Game Development (2014).pdf
Apress Learn iOS 8 App Development 2nd (2014).pdf
Apress MATLAB Graphical Programming (2014).pdf
Apress PHP Solutions, Dynamic Web Design Made Easy 3rd (2014).pdf
Apress Planning and Designing Effective Metrics (2015).pdf
Apress Practical Hadoop Security (2014).pdf
Apress Practical Linux Infrastructure (2015).pdf
Apress Practical Neo4j (2014).pdf
Apress Practical Salesforce.com Development without Code, Customizing Salesforce on the Force.com Platform (2015).pdf
Apress Pro Exchange 2013 SP1 PowerShell Administration, For Exchange On-Premises and Office 365 (2014).pdf
Apress Pro Express.js (2014).pdf
Apress Pro Office for iPad, How to Be Productive with Office for iPad (2014).pdf
Apress Pro Python 2nd (2014).pdf
Apress Pro iOS Persistence, Using Core Data (2014).pdf
Apress R Recipes, A Problem-Solution Approach (2014).pdf
Apress Ruby Quick Syntax Reference (2014).pdf
Apress SQL Server Integration Service Design Patterns 2nd (2014).pdf
Apress SQL Server Integration Services Design Patterns 2nd (2014).pdf
Apress Software Engineering, A Methodical Approach (2014).pdf
Apress Success in Programming, How to Gain Recognition Power and Influence through Personal Branding (2014).pdf
Apress Swift for Absolute Beginners (2015).pdf
Apress Swing for Jython, Graphical Jython UI and Scripts Development using Java Swing and WebSphere Application Server (2015).pdf
Apress Tax Insight, For Tax Year 2014 and Beyond 3rd (2015).pdf
Apress The Basics of Financial Modeling (2015).pdf
Apress The Community Manager's Playbook, How to Build Brand Awareness and Customer Engagement (2015).pdf
Apress The Manager's Guide to Web Application Security, A Concise Guide to the Weaker Side of the Web (2014).pdf
Apress The Profitable Supply Chain, A Practitioner's Guide (2015).pdf
Apress Transitioning to Swift (2014).pdf
Apress Trust-Based Selling, Finding and Keeping Customers for Life (2015).pdf
Apress University Startups and Spin-Offs, Guide for Entrepreneurs in Academia (2015).pdf
Apress Valuing and Selling Your Business, A Quick Guide to Cashing In (2014).pdf
Apress Visio Services Quick Guide, Using Visio with Sharepoint 2013 and Office 365 (2015).pdf
Apress Web Programming with Dart (2015).pdf
Apress Web Standards, Mastering HTML5 CSS3 and XML 2nd (2014).pdf
Butterworth-Heinemann Surveillance and Threat Detection, Prevention versus Mitigation (2014).pdf
Imperial College Press Computational Intelligence Applications in Smart Grids (2015).pdf
No Starch Press Android Security Internals, An In-Depth Guide to Android's Security Architecture (2015).pdf
No Starch Press Bitcoin for the Befuddled (2015).pdf
No Starch Press Black Hat Python, Python Programming for Hackers and Pentesters (2014).pdf
No Starch Press Build Your Own Website, A Comic Guide to HTML CSS and WordPress (2014).pdf
No Starch Press Eloquent javascript, A Modern Introduction to Programming 2d (2015).pdf
No Starch Press How Linux Works, What Every Superuser Should Know 2nd (2015).pdf
No Starch Press javascript for Kids, A Playful Introduction to Programming (2015).pdf
No Starch Press Lauren Ipsum, A Story about Computer Science and Other Improbable Things (2015).pdf
No Starch Press Rails Crash Course, A No-Nonsense Guide to Rails Development (2015).pdf
No Starch Press Ruby Wizardry, An Introduction to Programming for Kids (2015).pdf
No Starch Press The Book of CSS3, A Developer's Guide to the Future of Web Design 2nd (2015).pdf
No Starch Press The Book of PF, A No-Nonsense Guide to the OpenBSD Firewall 3rd (2015).pdf
No Starch Press The LEGO MINDSTORMS EV3 Idea Book, 181 Simple Machines and Clever Contraptions (2015).pdf
OReilly App Inventor 2, Create Your Own Android Apps (2015).pdf
OReilly Designing for Performance, Weighing Aesthetics and Speed (2015).pdf
OReilly Introducing iOS 8 (2015).pdf
OReilly Learning Agile (2015).pdf
OReilly Learning PHP MySQL and javascript, With jQuery CSS and HTML5 4th (2015).pdf
OReilly Mastering Bitcoin, Unlocking Digital Crypto-Currencies (2015).pdf
OReilly Mobile and Web Messaging (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2015).pdf
OReilly Thoughtful Machine Learning (2015).pdf
OReilly iOS 8 Swift Programming Cookbook (2015).pdf
OReilly iPhone, The Missing Manual 8th (2014).pdf
Packt Publishing Blender 3D Basics, Beginner's Guide 2nd (2014).pdf
Packt Publishing Building Mapping Applications with QGIS (2014).pdf
Packt Publishing Building Web Applications with ArcGIS (2014).pdf
Packt Publishing Cassandra High Availability (2014).pdf
Packt Publishing CentOS System Administration Essentials (2014).pdf
Packt Publishing Flask Framework Cookbook (2014).pdf
Packt Publishing HBase Essentials (2014).pdf
Packt Publishing IPython Notebook Essentials (2014).pdf
Packt Publishing Java EE 7 Development with WildFly 2nd (2014).pdf
Packt Publishing javascript Security (2014).pdf
Packt Publishing Learning Alfresco Web Scripts (2014).pdf
Packt Publishing Learning AngularJS Animations (2014).pdf
Packt Publishing Learning AngularJS for .NET Developers (2014).pdf
Packt Publishing Learning Informatica PowerCenter 9.x (2014).pdf
Packt Publishing Learning Neo4j (2014).pdf
Packt Publishing Mastering javascript Design Patterns (2014).pdf
Packt Publishing OpenVZ Essentials (2014).pdf
Packt Publishing Penetration Testing with Perl (2014).pdf
Packt Publishing Puppet Essentials (2014).pdf
Packt Publishing Unity Game Development Blueprints (2014).pdf
Packt Publishing Web App Testing Using Knockout.JS (2014).pdf
Packt Publishing Web Application Development with Yii 2 and PHP 3rd (2014).pdf
Packt Publishing WebRTC Integrator's Guide (2014).pdf
Packt Publishing Yii Project Blueprints (2014).pdf
Packt Publishing scikit-learn Cookbook (2014).pdf
Pearson Education Publishing Logic and Computer Design Fundamentals 4th International Edition (2014).pdf
Pragmatic Bookshelf Publishing Metaprogramming Ruby 2, Program Like the Ruby Pros (2014).pdf
Springer Publishing Agile, The Good the Hype and the Ugly (2014).pdf
Springer Publishing Artificial General Intelligence, 7th International Conference AGI 2014 Quebec City Canada (2014).pdf
Springer Publishing Audio Watermark, A Comprehensive Foundation Using MATLAB (2015).pdf
Sybex CWNA, Certified Wireless Network Administrator Official Study Guide Exam CWNA-106 4th (2014).pdf
Wiley About Face, The Essentials of Interaction Design 4th (2014).pdf
Wiley Architecting the Cloud, Design Decision for Cloud Computing Service Models SaaS PaaS and IaaS (2014).pdf
Wiley Google BigQuery Analytics (2014).pdf
Wiley Java All-in-One for Dummies 4th (2014).pdf
Wiley javascript and JQuery, Interactive Front-End Web Development (2014).pdf
Wiley Lean Auditing, Driving Added Value and Efficiency in Internal Audit (2015).pdf
Wiley The Art of Memory Forensics, Detecting Malware and Threats in Windows Linux and Mac Memory (2014).pdf
Wiley iPad mini for Dummies 3rd (2015).pdf
Wrox Press Professional WordPress, Design and Development 3rd (2015).pdf
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Physical Approaches to Biological Evolution

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Mikhail V. Volkenstein, "Physical Approaches to Biological Evolution"
1994 | pages: 402 | ISBN: 3642787908 | DJVU | 4,5 mb

Physical Approaches to Biological Evolution
"Mr. Wolkenstein's , whether or not it proves to give the ultimate truth on the matters with which it deals, certainly deserves, by its breadth and scope and profundity, to be considered an impor­ tant event in the philosophical world." This is a quotation from an introduction written by Bertrand Russell for Ludwig Wittgenstein's Tractatus Logico-Philosophicus. I exchanged only name and subject. As for the rest, I could continue quoting Russell, but I would rather say something myself. As Wittgenstein did with formal logic, Wolkenstein rectifies our views on how to approach the logic of life from a formal theoretical basis. Many bio­ logists do not believe that their subject lends itself to the scrutiny of physical theory. They certainly admit that one can simulate biological phenomena by models that can be expressed in a mathematical form. However, they do not believe that biology can be given a theoretical foundation that is defined within the general framework of physics. Rather, they insist on a holistic approach, banning any reduction to fundamental principles subject to physical theory.
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Physical Approaches to Biological Evolution

FREEDownload : Physical Approaches to Biological Evolution

Mikhail V. Volkenstein, "Physical Approaches to Biological Evolution"
1994 | pages: 402 | ISBN: 3642787908 | DJVU | 4,5 mb

Physical Approaches to Biological Evolution
"Mr. Wolkenstein's , whether or not it proves to give the ultimate truth on the matters with which it deals, certainly deserves, by its breadth and scope and profundity, to be considered an impor­ tant event in the philosophical world." This is a quotation from an introduction written by Bertrand Russell for Ludwig Wittgenstein's Tractatus Logico-Philosophicus. I exchanged only name and subject. As for the rest, I could continue quoting Russell, but I would rather say something myself. As Wittgenstein did with formal logic, Wolkenstein rectifies our views on how to approach the logic of life from a formal theoretical basis. Many bio­ logists do not believe that their subject lends itself to the scrutiny of physical theory. They certainly admit that one can simulate biological phenomena by models that can be expressed in a mathematical form. However, they do not believe that biology can be given a theoretical foundation that is defined within the general framework of physics. Rather, they insist on a holistic approach, banning any reduction to fundamental principles subject to physical theory.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

FREEDownload : Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Principles of Computer Hardware – 4th Edition

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Principles of Computer Hardware – 4th Edition
Publisher: OUP Oxford; 4 edition (9 Feb. 2006)
Language: English | Format: PDF | ISBN-10: 0199273138 – ISBN-13: 978-0199273133 | 77 MB
Computer technology pervades almost every aspect of our life: from the cars that we drive, to the mobile phones that we use to communicate; from the digital cameras that capture images of the world around us, to the laser printers that turn image into picture. Yet at the heart of these enabling technologies lie fundamental components and systems, without the understanding of which such technologies would never have been developed.

Principles of Computer Hardware – 4th Edition
Principles of Computer Hardware explores the fundamentals of computer structure, architecture, and programming that underpin the array of computerized technologies around which our lives are now built.

The book opens with an introduction to the fundamental concepts upon which computers are constructed – gates, circuits, logic – and computer arithmetic, the 'language' through which computers communicate. It then reveals how computers are structured and how they operate, taking us step-wise from the instruction set architecture, the bringing together of instructions through assembly language programming, and on to the heart of the computer, the central processing unit. The book then builds on these foundations to consider how the hardware interfaces with its surroundings, introducing us to topics such as computer memory; operating systems and the interface between hardware and software; and computer peripherals and computer communications – the interface with the outside world.

Always putting educational value first, Principles of Computer Hardware uses the 68K processor as a powerful teaching and learning tool, putting substance firmly before style. With the clarity of explanation and captivating style for which Alan Clements is renowned, the book draws the student in to the heart of the subject, to foster an in-depth understanding from which more specialised study can then extend.

About the Author

Alan Clements is Motorola Professor in the School of Computing at the University of Teesside, Middlesbrough. In 2002 he was awarded both a National Teaching Fellowship for his contribution to teaching and the IEEE Computer Society's 'Computer Science and Engineering Undergraduate Teaching Award'.

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Mathematics and Music: A Diderot Mathematical Forum

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Mathematics and Music: A Diderot Mathematical Forum by Gerard Assayag
English | Aug 26, 2002 | ISBN: 3540437274 | 288 Pages | PDF | 20 MB
In Western Civilization Mathematics and Music have a long and interesting history in common, with several interactions, traditionally associated with the name of Pythagoras but also with a significant number of other mathematicians, like Leibniz, for instance. Mathematical models can be found for almost all levels of musical activities from composition to sound production by traditional instruments or by digital means.

Mathematics and Music: A Diderot Mathematical Forum
Modern music theory has been incorporating more and more mathematical content during the last decades. This book offers a journey into recent work relating music and mathematics. It contains a large variety of articles, covering the historical aspects, the influence of logic and mathematical thought in composition, perception and understanding of music and the computational aspects of musical sound processing. The authors illustrate the rich and deep interactions that exist between Mathematics and Music.
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Engines of Logic: Mathematicians and the Origin of the Computer by Martin Davis

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Engines of Logic: Mathematicians and the Origin of the Computer by Martin Davis
English | Sep 1, 2001 | ISBN: 0393322297 | 268 Pages | PDF | 55 MB
Computers are ubiquitous yet to many they remain objects of irreducible mystery. This text looks at the question of how today's computers can perform such a variety of tasks if computing is just glorified arithmetic. The author illustrates how the answer lies in the fact that computers are essentially engines of logic and that their hardware and software embody concepts developed over centuries by logicians.

Engines of Logic: Mathematicians and the Origin of the Computer by Martin Davis
"Engines of Logic" gives the reader a clear explanation of how and why computers work.
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