Tag Archives: Mobile

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS

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2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
English | PDF | Ebooks Collection | All In One | 1.552 GB

2015 Computer and Internet Collection part 1 [PDF]-MiMESiS
Ebooks included

Addison-Wesley Ethics for the Information Age 6th (2015).pdf
Addison-Wesley Fundamentals of Web Development (2014).pdf
Apress Advanced Actionscript 3, Design Patterns 2nd (2015).pdf
Apress Beginning Apache Cassandra Development (2014).pdf
Apress Beginning Java 8 Games Development (2014).pdf
Apress Beginning Node,js (2014).pdf
Apress Beginning Photo Retouching and Restoration Using GIMP (2014).pdf
Apress Beginning RPG Maker VX Ace (2014).pdf
Apress Beginning SQL Server for Developers 4th (2015).pdf
Apress Beginning iPhone Development, Exploring the iOS SDK 7th (2014).pdf
Apress Big Data Made Easy, A Working Guide to the Complete Hadoop Toolset (2015).pdf
Apress Data Scientists at Work (2014).pdf
Apress Database Systems, A Pragmatic Approach (2014).pdf
Apress Disruption by Design, How to Create Products that Disrupt and then Dominate Markets (2014).pdf
Apress Everyday Computing with Windows 8.1 (2015).pdf
Apress Exporting Essentials, Selling Products and Services to the World Successfully (2014).pdf
Apress Express.js Deep API Reference (2014).pdf
Apress Financial Ratios for Executives, How to Assess Company Strength Fix Problems and Make Better Decisions (2015).pdf
Apress Learn SpriteBuilder for iOS Game Development (2014).pdf
Apress Learn iOS 8 App Development 2nd (2014).pdf
Apress MATLAB Graphical Programming (2014).pdf
Apress PHP Solutions, Dynamic Web Design Made Easy 3rd (2014).pdf
Apress Planning and Designing Effective Metrics (2015).pdf
Apress Practical Hadoop Security (2014).pdf
Apress Practical Linux Infrastructure (2015).pdf
Apress Practical Neo4j (2014).pdf
Apress Practical Salesforce.com Development without Code, Customizing Salesforce on the Force.com Platform (2015).pdf
Apress Pro Exchange 2013 SP1 PowerShell Administration, For Exchange On-Premises and Office 365 (2014).pdf
Apress Pro Express.js (2014).pdf
Apress Pro Office for iPad, How to Be Productive with Office for iPad (2014).pdf
Apress Pro Python 2nd (2014).pdf
Apress Pro iOS Persistence, Using Core Data (2014).pdf
Apress R Recipes, A Problem-Solution Approach (2014).pdf
Apress Ruby Quick Syntax Reference (2014).pdf
Apress SQL Server Integration Service Design Patterns 2nd (2014).pdf
Apress SQL Server Integration Services Design Patterns 2nd (2014).pdf
Apress Software Engineering, A Methodical Approach (2014).pdf
Apress Success in Programming, How to Gain Recognition Power and Influence through Personal Branding (2014).pdf
Apress Swift for Absolute Beginners (2015).pdf
Apress Swing for Jython, Graphical Jython UI and Scripts Development using Java Swing and WebSphere Application Server (2015).pdf
Apress Tax Insight, For Tax Year 2014 and Beyond 3rd (2015).pdf
Apress The Basics of Financial Modeling (2015).pdf
Apress The Community Manager's Playbook, How to Build Brand Awareness and Customer Engagement (2015).pdf
Apress The Manager's Guide to Web Application Security, A Concise Guide to the Weaker Side of the Web (2014).pdf
Apress The Profitable Supply Chain, A Practitioner's Guide (2015).pdf
Apress Transitioning to Swift (2014).pdf
Apress Trust-Based Selling, Finding and Keeping Customers for Life (2015).pdf
Apress University Startups and Spin-Offs, Guide for Entrepreneurs in Academia (2015).pdf
Apress Valuing and Selling Your Business, A Quick Guide to Cashing In (2014).pdf
Apress Visio Services Quick Guide, Using Visio with Sharepoint 2013 and Office 365 (2015).pdf
Apress Web Programming with Dart (2015).pdf
Apress Web Standards, Mastering HTML5 CSS3 and XML 2nd (2014).pdf
Butterworth-Heinemann Surveillance and Threat Detection, Prevention versus Mitigation (2014).pdf
Imperial College Press Computational Intelligence Applications in Smart Grids (2015).pdf
No Starch Press Android Security Internals, An In-Depth Guide to Android's Security Architecture (2015).pdf
No Starch Press Bitcoin for the Befuddled (2015).pdf
No Starch Press Black Hat Python, Python Programming for Hackers and Pentesters (2014).pdf
No Starch Press Build Your Own Website, A Comic Guide to HTML CSS and WordPress (2014).pdf
No Starch Press Eloquent javascript, A Modern Introduction to Programming 2d (2015).pdf
No Starch Press How Linux Works, What Every Superuser Should Know 2nd (2015).pdf
No Starch Press javascript for Kids, A Playful Introduction to Programming (2015).pdf
No Starch Press Lauren Ipsum, A Story about Computer Science and Other Improbable Things (2015).pdf
No Starch Press Rails Crash Course, A No-Nonsense Guide to Rails Development (2015).pdf
No Starch Press Ruby Wizardry, An Introduction to Programming for Kids (2015).pdf
No Starch Press The Book of CSS3, A Developer's Guide to the Future of Web Design 2nd (2015).pdf
No Starch Press The Book of PF, A No-Nonsense Guide to the OpenBSD Firewall 3rd (2015).pdf
No Starch Press The LEGO MINDSTORMS EV3 Idea Book, 181 Simple Machines and Clever Contraptions (2015).pdf
OReilly App Inventor 2, Create Your Own Android Apps (2015).pdf
OReilly Designing for Performance, Weighing Aesthetics and Speed (2015).pdf
OReilly Introducing iOS 8 (2015).pdf
OReilly Learning Agile (2015).pdf
OReilly Learning PHP MySQL and javascript, With jQuery CSS and HTML5 4th (2015).pdf
OReilly Mastering Bitcoin, Unlocking Digital Crypto-Currencies (2015).pdf
OReilly Mobile and Web Messaging (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2014).pdf
OReilly Python for Finance, Analyze Big Financial Data (2015).pdf
OReilly Thoughtful Machine Learning (2015).pdf
OReilly iOS 8 Swift Programming Cookbook (2015).pdf
OReilly iPhone, The Missing Manual 8th (2014).pdf
Packt Publishing Blender 3D Basics, Beginner's Guide 2nd (2014).pdf
Packt Publishing Building Mapping Applications with QGIS (2014).pdf
Packt Publishing Building Web Applications with ArcGIS (2014).pdf
Packt Publishing Cassandra High Availability (2014).pdf
Packt Publishing CentOS System Administration Essentials (2014).pdf
Packt Publishing Flask Framework Cookbook (2014).pdf
Packt Publishing HBase Essentials (2014).pdf
Packt Publishing IPython Notebook Essentials (2014).pdf
Packt Publishing Java EE 7 Development with WildFly 2nd (2014).pdf
Packt Publishing javascript Security (2014).pdf
Packt Publishing Learning Alfresco Web Scripts (2014).pdf
Packt Publishing Learning AngularJS Animations (2014).pdf
Packt Publishing Learning AngularJS for .NET Developers (2014).pdf
Packt Publishing Learning Informatica PowerCenter 9.x (2014).pdf
Packt Publishing Learning Neo4j (2014).pdf
Packt Publishing Mastering javascript Design Patterns (2014).pdf
Packt Publishing OpenVZ Essentials (2014).pdf
Packt Publishing Penetration Testing with Perl (2014).pdf
Packt Publishing Puppet Essentials (2014).pdf
Packt Publishing Unity Game Development Blueprints (2014).pdf
Packt Publishing Web App Testing Using Knockout.JS (2014).pdf
Packt Publishing Web Application Development with Yii 2 and PHP 3rd (2014).pdf
Packt Publishing WebRTC Integrator's Guide (2014).pdf
Packt Publishing Yii Project Blueprints (2014).pdf
Packt Publishing scikit-learn Cookbook (2014).pdf
Pearson Education Publishing Logic and Computer Design Fundamentals 4th International Edition (2014).pdf
Pragmatic Bookshelf Publishing Metaprogramming Ruby 2, Program Like the Ruby Pros (2014).pdf
Springer Publishing Agile, The Good the Hype and the Ugly (2014).pdf
Springer Publishing Artificial General Intelligence, 7th International Conference AGI 2014 Quebec City Canada (2014).pdf
Springer Publishing Audio Watermark, A Comprehensive Foundation Using MATLAB (2015).pdf
Sybex CWNA, Certified Wireless Network Administrator Official Study Guide Exam CWNA-106 4th (2014).pdf
Wiley About Face, The Essentials of Interaction Design 4th (2014).pdf
Wiley Architecting the Cloud, Design Decision for Cloud Computing Service Models SaaS PaaS and IaaS (2014).pdf
Wiley Google BigQuery Analytics (2014).pdf
Wiley Java All-in-One for Dummies 4th (2014).pdf
Wiley javascript and JQuery, Interactive Front-End Web Development (2014).pdf
Wiley Lean Auditing, Driving Added Value and Efficiency in Internal Audit (2015).pdf
Wiley The Art of Memory Forensics, Detecting Malware and Threats in Windows Linux and Mac Memory (2014).pdf
Wiley iPad mini for Dummies 3rd (2015).pdf
Wrox Press Professional WordPress, Design and Development 3rd (2015).pdf
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Principles of Computer Hardware – 4th Edition

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Principles of Computer Hardware – 4th Edition
Publisher: OUP Oxford; 4 edition (9 Feb. 2006)
Language: English | Format: PDF | ISBN-10: 0199273138 – ISBN-13: 978-0199273133 | 77 MB
Computer technology pervades almost every aspect of our life: from the cars that we drive, to the mobile phones that we use to communicate; from the digital cameras that capture images of the world around us, to the laser printers that turn image into picture. Yet at the heart of these enabling technologies lie fundamental components and systems, without the understanding of which such technologies would never have been developed.

Principles of Computer Hardware – 4th Edition
Principles of Computer Hardware explores the fundamentals of computer structure, architecture, and programming that underpin the array of computerized technologies around which our lives are now built.

The book opens with an introduction to the fundamental concepts upon which computers are constructed – gates, circuits, logic – and computer arithmetic, the 'language' through which computers communicate. It then reveals how computers are structured and how they operate, taking us step-wise from the instruction set architecture, the bringing together of instructions through assembly language programming, and on to the heart of the computer, the central processing unit. The book then builds on these foundations to consider how the hardware interfaces with its surroundings, introducing us to topics such as computer memory; operating systems and the interface between hardware and software; and computer peripherals and computer communications – the interface with the outside world.

Always putting educational value first, Principles of Computer Hardware uses the 68K processor as a powerful teaching and learning tool, putting substance firmly before style. With the clarity of explanation and captivating style for which Alan Clements is renowned, the book draws the student in to the heart of the subject, to foster an in-depth understanding from which more specialised study can then extend.

About the Author

Alan Clements is Motorola Professor in the School of Computing at the University of Teesside, Middlesbrough. In 2002 he was awarded both a National Teaching Fellowship for his contribution to teaching and the IEEE Computer Society's 'Computer Science and Engineering Undergraduate Teaching Award'.

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Whatsapp Law

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Whatsapp Law by Pavan Duggal
English | Jan 8, 2015 | ASIN: B00S0CW3FK | 48 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 3 MB
Today is the age of mobile applications. Various mobile applications of different nature and character are being used by mobile users across the world.

Whatsapp Law
One of the most important and popular mobile application is WhatsApp messenger. The advent and the increase growth of WhatsApp messenger has shown not just the popularity of the mobile app but has also given rise to various legal policy and regulatory issues pertaining to use of WhatsApp. A lot of people use WhatsApp in a for granted manner, without understanding the legal ramifications of the use of WhatsApp. However the increase usage of WhatsApp, in different parts of the world, has given rise to various legal and policy considerations and issues which require further discussion as time passes by.

This eBook seeks to elaborate on the legal, policy and regulatory issues impacting WhatsApp at a global level. It also sensitizes about the emerging trends pertaining to evolution of WhatsApp jurisprudence and seeks to collate dos and don'ts that users need to keep in mind while using WhatsApp as a platform.

This eBook should be of immense value for WhatsApp users and others stakeholders in the mobile ecosystem to sensitize them about the legal ramifications and aspects concerning WhatsApp activities.

This eBook is an absolute must for all stakeholders in the digital and mobile ecosystem as also all students of law, legal practitioners, law libraries, law enforcement agencies, lawmakers and other stakeholders who want to understand the legalities concerning WhatsApp and its use.
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Enyo: Up and Running: Build Native-Quality Cross-Platform JavaScript Apps

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Enyo: Up and Running: Build Native-Quality Cross-Platform javascript Apps by Roy Sutton
English | Feb 5, 2015 | ISBN: 149192120X | 86 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 5 MB
Discover how easy it is to design and build responsive, cross-platform apps with the Enyo open source javascript framework.

Enyo: Up and Running: Build Native-Quality Cross-Platform JavaScript Apps
With this revised and expanded edition, Enyo contributor Roy Sutton gets you started with the framework's core object-oriented features, including its modular design, reusable and extensible components, layout and widget libraries, easy-to-use deployment options, and support for HTML5 standards.

You'll also delve into Enyo's latest features, including models, collections, data binding, and computed properties. Before you know it, you'll be writing native-quality, data-driven apps that work equally well on smartphones, tablets, and desktops. Are you familiar with HTML, CSS, or javascript? Then you're ready for Enyo.

Build a sample project to get the feel of Enyo right away
Learn Enyo's component building blocks, or "kinds"
Design compelling and responsive apps with Enyo's layout library
Build unique user interfaces with the Onyx library and widget set
Find and share reusable components in the community gallery
Explore the Moonstone Smart TV UI library
Tackle debugging, performance tuning, and globalization
Package your app for the Web, desktop, mobile, and TVs
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The Practitioner’s Guide to User Experience Design

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The Practitioner's Guide to User Experience Design by Luke Miller
English | Jan 6, 2015 | ISBN: 1455531510 | ASIN: B00I829QK2 | 180 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 5 MB
Established in early 2011, General Assembly is a global educational institution that is building a community of individuals empowered to pursue work they love. Both on campus and online, GA engages students with practical, hands-on learning taught by instructors working in technology, business, and design.

The Practitioner’s Guide to User Experience Design
Luke Miller is a user experience designer and researcher. He began his career in UX with the Wall Street Journal and moved on to help form the new Yahoo mobile product office in New York. In the same year he cofounded Tumbleweed, a production studio that makes mobile storytelling experiences. He holds an MS in information science from the University of North Carolina in Chapel Hill.
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The Principles of Beautiful Web Design, 3rd Edition

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The Principles of Beautiful Web Design, 3 edition by Jason Beaird and James George
English | 2014 | ISBN: 0992279445 | ISBN-13: 9780992279448 | 220 pages | PDF + EPUB + MOBI | 131 + 127 + 39 MB
The Principles of Beautiful Web Design is the ideal book for people who can build websites, but are seeking the skills and knowledge to visually enhance their sites.

The Principles of Beautiful Web Design, 3rd Edition
This book will teach you how to:
* Understand what makes "good design," from discovery through to implementation
* Use color effectively, develop color schemes, and create a palette
* Create pleasing layouts using grids, the rule of thirds, and symmetry
* Employ textures: lines, points, shapes, volumes, and depth
* Apply typography to make ordinary designs look great
* Choose, edit, and position effective imagery
And lots more…

This easy-to-follow guide is illustrated with beautiful, full-color examples, and will lead you through the process of creating great designs from start to finish.

The third edition of this book has been greatly revised and now features:
* Updated and expanded coverage of mobile and responsive web design (RWD)
* A new sample project
* New sections on user interface and icon design
* Common user-interface patterns and resources
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The Principles of Beautiful Web Design, 3rd Edition

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The Principles of Beautiful Web Design, 3 edition by Jason Beaird and James George
English | 2014 | ISBN: 0992279445 | ISBN-13: 9780992279448 | 220 pages | PDF + EPUB + MOBI | 131 + 127 + 39 MB
The Principles of Beautiful Web Design is the ideal book for people who can build websites, but are seeking the skills and knowledge to visually enhance their sites.

The Principles of Beautiful Web Design, 3rd Edition
This book will teach you how to:
* Understand what makes "good design," from discovery through to implementation
* Use color effectively, develop color schemes, and create a palette
* Create pleasing layouts using grids, the rule of thirds, and symmetry
* Employ textures: lines, points, shapes, volumes, and depth
* Apply typography to make ordinary designs look great
* Choose, edit, and position effective imagery
And lots more…

This easy-to-follow guide is illustrated with beautiful, full-color examples, and will lead you through the process of creating great designs from start to finish.

The third edition of this book has been greatly revised and now features:
* Updated and expanded coverage of mobile and responsive web design (RWD)
* A new sample project
* New sections on user interface and icon design
* Common user-interface patterns and resources
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The Digital Economy ANNIVERSARY EDITION: Rethinking Promise and Peril in the Age of Networked Intelligence

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The Digital Economy ANNIVERSARY EDITION: Rethinking Promise and Peril in the Age of Networked Intelligence by Don Tapscott
2014 | ISBN: 0071835555 | English | 432 pages | PDF | 3 MB

The Digital Economy ANNIVERSARY EDITION: Rethinking Promise and Peril in the Age of Networked Intelligence
“Twenty years of hindsight prove how deeply Tapscott understood the impact the Internet would have on the way we live, work, play and learn. This important book, now updated, is just as relevant today as it was then.”
John Chambers, Chairman and CEO, Cisco

With a new foreword by Eric Schmidt, Chief Executive of Google

Two decades ago, The Digital Economy changed the way the world thought about the Web and Internet. While everyone else was in awe of “websites” and "dot coms," Don Tapscott was among the first people to argue that the Internet would fully transform the nature of business and government. It goes without saying that his predictions were spot on.

Now, in this new edition of his classic work, the New York Times bestselling author provides topical updates with a sweeping new analysis of how the Internet has changed business and society in the last 20 years, covering:

Natural frictions between present-day Industrial Capitalism and the Digital Economy
The radical effects of the Internet on traditional corporate structures and systems
Dramatic changes in business collaboration and culture thanks to social media
The rise of web-based analytics and how they have transformed business functions
Government transparency, citizen empowerment, and the creation of public value
Teaching and learning—revolutionary developments driven by digital content
When Tapscott was writing the original edition in 1994, he was living in a world where Netscape had been just introduced as go-to browser, websites didn’t do transactions, dial-up was the only way to get online, and mobile phones sightings were rare. Google, YouTube, eBay, Facebook, Twitter? They didn’t exist.

Preserving all the original text as it appeared 20 years ago, this new edition includes detailed essays ending each chapter—Tapscott’s highly informed reflections on his predictions, along with new forecasts of where the digital world is headed.
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Building JavaScript Games: for Phones, Tablets, and Desktop EPUB

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Arjan Egges, "Building javascript Games: for Phones, Tablets, and Desktop"
English | 2014 | ISBN-10: 1430265388 | 444 pages | EPUB | 3 MB

Building JavaScript Games: for Phones, Tablets, and Desktop EPUB
Building javascript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your javascript and HTML5 skills. javascript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup.

The four games you’ll develop from reading this book are:
Painter
Jewel Jam
Penguin Pairs
Tick Tick

These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play.

The approach in Building javascript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building javascript Games one of the most enjoyable ways there is to learn about programming browser-based games.

The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment – the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.

What you’ll learn
Create games to run on phones and tablets
Manage sprites and other game objects
React to player input through touch and button presses
Allow game players to progress through different levels
Achieve realistic movement through applied physics
Prepare your games properly for commercial deployment
Who this book is for

Building javascript Games is for technology enthusiasts interested in learning about programming, and especially about game programming on their mobile devices. The book is also ideal for programmers in other languages wanting to make the move to mobile development using the cross-platform environment of javascript and HTML5. If you’re interested in browser-based development, especially the development of mobile games, then Building javascript Games is the perfect choice.

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Pro ASP.NET SignalR: Real-Time Communication in .NET with SignalR 2.1 EPUB

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Keyvan Nayyeri, Darren White, "Pro ASP.NET SignalR: Real-Time Communication in .NET with SignalR 2.1"
English | 2014 | ISBN-10: 1430263199 | 360 pages | EPUB | 4 MB

Pro ASP.NET SignalR: Real-Time Communication in .NET with SignalR 2.1 EPUB
Pro ASP.NET SignalR starts with an introduction to the real-time web. Learn about the technologies underlying the SignalR library, such as WebSockets and long-polling, and how SignalR elegantly flips between them depending on the capabilities of the client. Next, meet the concepts of hubs and persistent connections and how to use them to build the components of an ASP.NET SignalR application. Find out how to extend, test, debug, configure, scale, and host your applications, and how to target a range of clients, including Windows and iOS.

As real-time updates to web and mobile apps become the norm, Pro ASP.NET SignalR will be your in-depth, one-stop companion to this new and exciting technology.

The concept of hubs and hub proxies, and how to use them to build SignalR applications quickly and easily
The concept of persistent connections and how to use them to build more advanced SignalR applications
Debugging SignalR applications
Configuring and scaling SignalR applications
Hosting SignalR applications on Windows Azure
How to apply all these concepts to a real ASP.NET or Windows Store app
Who this book is for

This book will suit professional ASP.NET developers familiar with C#, IIS and javascript.
Table of Contents

Chapter 1: Introduction to the Real-Time Web and ASP.NET SignalR

Chapter 2: Overview of SignalR

Chapter 3: Developing SignalR Applications using Hubs

Chapter 4: Working with Persistent Connections

Chapter 5: Debugging and Testing

Chapter 6: SignalR Clients

Chapter 7: Extending SignalR

Chapter 8: Configuration and Security

Chapter 9: Building a Stock Market Price Updater

Chapter 10: Building a Collaborative Drawing Application

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