Tag Archives: Playable

The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening

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The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening
English | Jan 1, 1998 | ISBN: 079358521X | 136 Pages | PDF | 58,3 MB

The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening
(Guitar Method). An outstanding source for the technique and repertoire of the classical guitar, this book continues where Vol. 1 leaves off. It teaches: all notes in the upper position; tone production; advanced techniques such as tremolo, harmonics, vibrato, pizzicato and slurs; practice tips; stylistic interpretation; and more. The first half of the book deals primarily with technique, while the second half of the book applies the technique with repertoire pieces. As a special bonus, this book includes 32 previously unpublished Parkening edition pieces by composers including Dowland, Bach, Scarlatti, Sor, Tarrega and others, plus three guitar duets

I've been slowly working my way through this volume while concurrently taking CG lessons from a local professional guitarist. I don't know how anyone can really learn proper technique through a book without expert guidance. However, as an adjunct this text provides a charming and playable selection of intermediate level pieces, some helpful advice and encouragement.

Many jewels are scattered throughout the first part of the text which presents technique. Carol of the Bells, Sakura, Scarborough Faire, Bianco Fiore, name just a few. The Repertory constitutes the second half of the text and spans the Renaissance (Dowland, Milan, Johnson ), Baroque (Bach, Sanz, D. Scarlatti ), Classical (Carcassi, Sor, Mozart ) and Romantic (Taregga ) eras.

I've always wanted to play Dowland's "My Lady Hunsdon's Puffe (Almand)". Parkening's version complete with hammer-ons and pull-offs has given me hope that I might one day play this at tempo.

"The aim and final end of all music should be none other that the glory of God and the refreshment of the soul."
J.S. Bach

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The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening

FREEDownload : The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening

The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening
English | Jan 1, 1998 | ISBN: 079358521X | 136 Pages | PDF | 58,3 MB

The Christopher Parkening Guitar Method – Volume 2: Guitar Technique by Christopher Parkening
(Guitar Method). An outstanding source for the technique and repertoire of the classical guitar, this book continues where Vol. 1 leaves off. It teaches: all notes in the upper position; tone production; advanced techniques such as tremolo, harmonics, vibrato, pizzicato and slurs; practice tips; stylistic interpretation; and more. The first half of the book deals primarily with technique, while the second half of the book applies the technique with repertoire pieces. As a special bonus, this book includes 32 previously unpublished Parkening edition pieces by composers including Dowland, Bach, Scarlatti, Sor, Tarrega and others, plus three guitar duets

I've been slowly working my way through this volume while concurrently taking CG lessons from a local professional guitarist. I don't know how anyone can really learn proper technique through a book without expert guidance. However, as an adjunct this text provides a charming and playable selection of intermediate level pieces, some helpful advice and encouragement.

Many jewels are scattered throughout the first part of the text which presents technique. Carol of the Bells, Sakura, Scarborough Faire, Bianco Fiore, name just a few. The Repertory constitutes the second half of the text and spans the Renaissance (Dowland, Milan, Johnson ), Baroque (Bach, Sanz, D. Scarlatti ), Classical (Carcassi, Sor, Mozart ) and Romantic (Taregga ) eras.

I've always wanted to play Dowland's "My Lady Hunsdon's Puffe (Almand)". Parkening's version complete with hammer-ons and pull-offs has given me hope that I might one day play this at tempo.

"The aim and final end of all music should be none other that the glory of God and the refreshment of the soul."
J.S. Bach

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Gamers at Work: Stories Behind the Games People Play [Repost]

Morgan Ramsay – Gamers at Work: Stories Behind the Games People Play
Published: 2012-02-08 | ISBN: 1430233516 | EPUB + MOBI | 356 pages | 3 MB

There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way.
Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management.
Gamers at Work:
Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds
Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup
Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business
Featured Entrepreneurs:
Trip Hawkins, Electronic Arts (Madden NFL)
Nolan Bushnell, Atari (Pong)
Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization)
Tony Goodman, Ensemble Studios (Age of Empires)
Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II)
Tim Cain, Troika Games (Arcanum, Vampire: The Masquerade–Bloodlines)
Warren Spector, Junction Point Studios (Disney Epic Mickey)
Doug and Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego)
Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball)
John Smedley, Verant Interactive (EverQuest, PlanetSide)
Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry)
Lorne Lanning, Oddworld Inhabitants (Oddworld)
Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls)
Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear)
Christopher Weaver, Bethesda Softworks (The Elder Scrolls)
Jason Rubin, Naughty Dog (Crash Bandicoot, Jak and Daxter)
Ted Price, Insomniac Games (Spyro, Ratchet & Clank)

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