Tag Archives: programmers

User Interface Programming for Games

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User Interface Programming for Games by Luis Sempé
English | Jan 7, 2015 | ISBN: 099214910X | ASIN: B00S03HGFQ | 464 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 14 MB
The user interface is the bridge between players and the game universe, it is the bidirectional flow of information from realtime simulation systems to the player's mind.

User Interface Programming for Games
As games have evolved, so has the need to develop intuitive, responsive and visually stunning ways for the player to interact with the game universe.

aims to give programmers the core knowledge behind modern user interface development, provide useful techniques and recipes for well known user interface elements and insights into many of the different areas in which user interface programmers ultimately venture in the development cycle of a game.

The best tool programmers can have at their disposal is a solid understanding of the mathematics and graphics programming concepts that are the foundation under any user interface system, this book explains it in a way that is relevant to user interface and game programmers alike.
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Programming with Multiple Precision

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Programming with Multiple Precision (Studies in Computational Intelligence, Vol. 397) by Elena Nikolaevskaya and Alexandr Khimich
English | 2012-02-02 | ISBN: 3642256724 | PDF | 248 pages | 5 MB

Programming with Multiple Precision
GMP and MPFR are portable libraries for arbitrary precision arithmetic, large set of functions which allows to organize the computational process with different digit capacity. This book is a real guide for writing programs in C/C++ using the GMP and MPFR libraries to improve the accuracy of the solutions, including in parallel programming. The book contains many examples of the program code with its experiments results. It will be interesting for many scientists, programmers and students, who want to study programming, improve or expand their level programming. The book is useful for graduates in computer science and mathematics (perhaps too specialized for the most of undergraduates, at least in its present state), researchers in Numerical Analysis, Computer Algebra and developers of the multiple-precision libraries.
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Programming Linux Hacker Tools Uncovered: Exploits, Backdoors, Scanners, Sniffers, Brute-Forcers and Rootkits

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Ivan Sklyarov, "Programming Linux Hacker Tools Uncovered: Exploits, Backdoors, Scanners, Sniffers, Brute-Forcers and Rootkits"
2006 | ISBN-10: 1931769613 | 326 pages | scan PDF | 265 MB

Programming Linux Hacker Tools Uncovered: Exploits, Backdoors, Scanners, Sniffers, Brute-Forcers and Rootkits
Uncovering the development of the hacking toolset under Linux, this book teaches programmers the methodology behind hacker programming techniques so that they can think like an attacker when developing a defense. Analyses and cutting-edge programming are provided of aspects of each hacking item and its source code—including ping and traceroute utilities, viruses, worms, Trojans, backdoors, exploits (locals and remotes), scanners (CGI and port), smurf and fraggle attacks, and brute-force attacks.
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The Well-Grounded Rubyist, 2nd edition

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David A. Black, "The Well-Grounded Rubyist, 2nd edition"
2014 | ISBN-10: 1617291692 | 536 pages | EPUB | 3 MB

The Well-Grounded Rubyist, 2nd edition
The Well-Grounded Rubyist, Second Edition addresses both newcomers to Ruby as well as Ruby programmers who want to deepen their understanding of the language. This beautifully written and totally revised second edition includes coverage of features that are new in Ruby 2.1, as well as expanded and updated coverage of aspects of the language that have changed.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

This is a good time for Ruby! It's powerful like Java or C++, and has dynamic features that let your code react gracefully to changes at runtime. And it's elegant, so creating applications, development tools, and administrative scripts is easier and more straightforward. With the long-awaited Ruby 2, an active development community, and countless libraries and productivity tools, Ruby has come into its own.

What's Inside

Clear explanations of Ruby concepts
Numerous simple examples
Updated for Ruby 2.1
Prepares you to use Ruby anywhere for any purpose

About the Author

David A. Black is an internationally known Ruby developer, author, trainer, speaker, event organizer, and founder of Ruby Central, as well as a Lead Consultant at Cyrus Innovation.

Table of Contents

PART 1 RUBY FOUNDATIONS
Bootstrapping your Ruby literacy
Objects, methods, and local variables
Organizing objects with classes
Modules and program organization
The default object (self), scope, and visibility
Control-flow techniques
PART 2 BUILT-IN CLASSES AND MODULES
Built-in essentials
Strings, symbols, and other scalar objects
Collection and container objects
Collections central: Enumerable and Enumerator
Regular expressions and regexp-based string operations
File and I/O operations
PART 3 RUBY DYNAMICS
Object individuation
Callable and runnable objects
Callbacks, hooks, and runtime introspection
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Building JavaScript Games: for Phones, Tablets, and Desktop EPUB

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Arjan Egges, "Building javascript Games: for Phones, Tablets, and Desktop"
English | 2014 | ISBN-10: 1430265388 | 444 pages | EPUB | 3 MB

Building JavaScript Games: for Phones, Tablets, and Desktop EPUB
Building javascript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your javascript and HTML5 skills. javascript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup.

The four games you’ll develop from reading this book are:
Painter
Jewel Jam
Penguin Pairs
Tick Tick

These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play.

The approach in Building javascript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building javascript Games one of the most enjoyable ways there is to learn about programming browser-based games.

The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment – the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.

What you’ll learn
Create games to run on phones and tablets
Manage sprites and other game objects
React to player input through touch and button presses
Allow game players to progress through different levels
Achieve realistic movement through applied physics
Prepare your games properly for commercial deployment
Who this book is for

Building javascript Games is for technology enthusiasts interested in learning about programming, and especially about game programming on their mobile devices. The book is also ideal for programmers in other languages wanting to make the move to mobile development using the cross-platform environment of javascript and HTML5. If you’re interested in browser-based development, especially the development of mobile games, then Building javascript Games is the perfect choice.

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Learn iOS 8 App Development, 2nd Edition (EPUB)

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James Bucanek, "Learn iOS 8 App Development, 2nd edition"
English | 2014 | 768 Pages | ISBN: 1484202090 | EPUB | 17 MB
Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue.

Learn iOS 8 App Development, 2nd Edition (EPUB)
The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework.
Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start?
Get an accelerated treatment of the core fundamentals of Swift.
Develop your first app using Xcode's advanced interface design tools.Build your first iPhone app using the code that you're given as you walk through this book.
Finally, debug and distribute your first app on Apple's iTunes App Store.
Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!

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JSP Tag Libraries

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JSP Tag Libraries by Gal Shachor
Manning Publications | May 30 2001 | ISBN: 193011009x | Pages: 656 | PDF | 8.62 MB
Shows HTML and Java programmers how to create and use JSP tag components to perform iterations and access databases, and manipulate EJB's, e-mail systems, Java Beans, and e-commerce applications and WAP that work with cellular phones.

JSP Tag Libraries
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Pro Hibernate and MongoDB

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Pro Hibernate and MongoDB by Anghel Leonard
Apress | Jun 26 2013 | ISBN: 1430257946 | Pages: 384 | PDF | 19.09 MB
Hibernate and MongoDB are a powerful combination of open source persistence and NoSQL technologies for today's Java-based enterprise and cloud application developers. Hibernate is the leading open source Java-based persistence, object relational management engine, recently repositioned as an object grid management engine.

Pro Hibernate and MongoDB
MongoDB is a growing, popular open source NoSQL framework, especially popular among cloud application and big data developers. With these two, enterprise and cloud developers have a "complete out of the box" solution.

Pro Hibernate and MongoDB shows you how to use and integrate Hibernate and MongoDB. More specifically, this book guides you through the bootstrap; building transactions; handling queries and query entities; and mappings. Then, this book explores the principles and techniques for taking these application principles to the cloud, using the OpenShift Platform as a Service (PaaS) and more.

In this book, you get two case studies:

* An enterprise application using Hibernate and MongoDB. then,
* A cloud application (OpenShip) migrated from the enterprise application case study
After reading or using this book, you come away with the experience from two case studies that give you possible frameworks or templates that you can apply to your own specific application or cloud application building context.
What you'll learn
* How to use and integrate Hibernate and MongoDB to be your "complete out of the box" solution for database driven enterprise and cloud applications
* How to bootstrap; run in supported environments; do transactions; handle queries and query entities; and mappings
* How to build an enterprise application case study using Hibernate and MongoDB
* What are the principles and techniques for taking applications to the Cloud, using the OpenShift Platform as a Service (PaaS) and more
* How to build a cloud-based app or application (OpenShip)
Who this book is for
This book is for experienced Java, enterprise Java programmers who may have some experience with Hibernate and/or MongoDB.
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WebRTC Integrators Guide

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WebRTC Integrators Guide by Altanai
2014 | ISBN: 1783981261 | English | 363 pages | PDF | 10 MB

WebRTC Integrators Guide
Successfully build your very own scalable WebRTC infrastructure quickly and efficiently

About This Book

Build a feature-rich WebRTC client application and set up an Intelligent Network
Use simple javascript APIs to enable web browsers with real-time communication (RTC) capabilities
Make a real-time communication architecture through various modules, illustrations, and explanations with example code snippets
Who This Book Is For

This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and scripting knowledge.

In Detail

WebRTC enables real-time communication across the Web and with the whole telecom world behind a single button on a web page. WebRTC promises to bring new reforms and innovation for IP telephony. WebRTC comes with numerous integration features, such as new standards for VoIP services, call control applications, profile and phonebook management, and much more.

This book covers all aspects of building a standalone WebRTC communication platform, making a WebRTC SIP-based Communicator, and shows you how to overcome challenges. It also describes the integration of Rich Services such as voicemail, conference calls, and file transfers, as well as call control mechanisms such as screening and routing. The book then takes you through building a WebRTC project and its integration in the access, network, and service layers of IMS. The book ends with the creation of a commercial-quality web application capable of setting and receiving calls, messages, and conference calls, and other numerous services.
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WebRTC Integrators Guide

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WebRTC Integrators Guide by Altanai
2014 | ISBN: 1783981261 | English | 363 pages | PDF | 10 MB

WebRTC Integrators Guide
Successfully build your very own scalable WebRTC infrastructure quickly and efficiently

About This Book

Build a feature-rich WebRTC client application and set up an Intelligent Network
Use simple javascript APIs to enable web browsers with real-time communication (RTC) capabilities
Make a real-time communication architecture through various modules, illustrations, and explanations with example code snippets
Who This Book Is For

This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and scripting knowledge.

In Detail

WebRTC enables real-time communication across the Web and with the whole telecom world behind a single button on a web page. WebRTC promises to bring new reforms and innovation for IP telephony. WebRTC comes with numerous integration features, such as new standards for VoIP services, call control applications, profile and phonebook management, and much more.

This book covers all aspects of building a standalone WebRTC communication platform, making a WebRTC SIP-based Communicator, and shows you how to overcome challenges. It also describes the integration of Rich Services such as voicemail, conference calls, and file transfers, as well as call control mechanisms such as screening and routing. The book then takes you through building a WebRTC project and its integration in the access, network, and service layers of IMS. The book ends with the creation of a commercial-quality web application capable of setting and receiving calls, messages, and conference calls, and other numerous services.
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