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The Hacker Playbook Practical Guide To Penetration 2014-P2P

Just as a professional athlete doesn’t show up without a solid game plan, ethical hackers, IT professionals, and security researchers should not be unprepared, either. The Hacker Playbook provides them their own game plans. Written by a longtime security professional and CEO of Secure Planet, LLC, this step-by-step guide to the “game” of penetration hacking features hands-on examples and helpful advice from the top of the field.Release name: The Hacker Playbook Practical Guide To Penetration 2014-P2P
Size: 26.1 MB
Format: PDF
Pages: 214
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Study and Design of Differential Microphone Arrays

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Jacob Benesty, Jingdong Chen, "Study and Design of Differential Microphone Arrays"
English | 2013 | ISBN-10: 364233752X, 3642427561 | 180 pages | PDF | 6 MB

Study and Design of Differential Microphone Arrays
Microphone arrays have attracted a lot of interest over the last few decades since they have the potential to solve many important problems such as noise reduction/speech enhancement, source separation, dereverberation, spatial sound recording, and source localization/tracking, to name a few. However, the design and implementation of microphone arrays with beamforming algorithms is not a trivial task when it comes to processing broadband signals such as speech. Indeed, in most sensor arrangements, the beamformer output tends to have a frequency-dependent response. One exception, perhaps, is the family of differential microphone arrays (DMAs) who have the promise to form frequency-independent responses. Moreover, they have the potential to attain high directional gains with small and compact apertures. As a result, this type of microphone arrays has drawn much research and development attention recently. This book is intended to provide a systematic study of DMAs from a signal processing perspective. The primary objective is to develop a rigorous but yet simple theory

for the design, implementation, and performance analysis of DMAs. The theory includes some signal processing techniques for the design of commonly used first-order, second-order, third-order, and also the general Nth-order DMAs. For each order, particular examples are given on how to form standard directional patterns such as the dipole, cardioid, supercardioid, hypercardioid, subcardioid, and quadrupole. The study demonstrates the performance of the different order DMAs in terms of beampattern, directivity factor, white noise gain, and gain for point sources. The inherent relationship between differential processing and adaptive beamforming is discussed, which provides a better understanding of DMAs and why they can achieve high directional gain. Finally, we show how to design DMAs that can be robust against white noise amplification.
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Fodor’s England 2013: with the Best of Wales

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Fodor's England 2013: with the Best of Wales (Full-color Travel Guide) by Fodor's
English | Dec 11, 2012 | ISBN: 0307929477 | 888 Pages | EPUB | 47 MB
With its irresistible mix of storied heritage and cosmopolitan pizzazz, England attracts more than 3 million Americans each year. Fodor’s England captures the most memorable sights and experiences in dazzling color, from fabulous historic houses and age-mellowed towns to cozy country pubs and London’s cutting-edge galleries.

Fodor’s England 2013: with the Best of Wales
Expanded Coverage: England is always polishing its treasures, and this edition includes fresh city and country restaurant and hotel picks, along with newly popular sights such as Highclere Castle, which stands in for Downton Abbey in the Masterpiece Classic series. London‘s hot hotel and restaurant scenes get attention too, with best bets for different price categories and experiences.

Illustrated Features: Stunning magazine-style color features highlight must-do experiences, from making the most of a visit to the Tower of London, Stonehenge, or York Minster to planning a perfect garden tour, Lake District walk, or pub visit. Color spotlights present more options: top Beatles sites; great Cotswold walks and West Country drives; and fun Thames River boating trips and Jurassic Coast fossil hunts. Features clue readers in to England’s new culinary scene, presenting the best desserts, cheeses, seafood bounty, and Indian food—plus a guide to afternoon tea.

Indispensable Trip Planning Tools: Creating a great trip to England and Wales is easy using Top Attractions and Great Itineraries. Convenient overviews show each region and its highlights, and detail-rich chapter planning sections have on-target advice and tips for planning your time and for getting around the country by car, bus, and train. Color city and regional maps, and a map of travel times by train, help travelers get around.
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The Dynamics of Linguistic Variation: Corpus evidence on English past and present

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The Dynamics of Linguistic Variation: Corpus evidence on English past and present by Prof. Dr. Terttu Nevalainen and Prof. Dr. Irma Taavitsainen
English | 2008-12-03 | ISBN: 9027234825 | PDF | 347 pages | 3 MB

The Dynamics of Linguistic Variation: Corpus evidence on English past and present
Variability is characteristic of any living language. This volume approaches the ‘life cycle’ of linguistic variability in English using data sources that range from electronic corpora to the internet. In the spirit of the 1968 Weinreich, Labov and Herzog classic, the fifteen contributions divide into three sections, each highlighting different stages in the dynamics of English across time and space. They show, first, how increase in variability can be initiated by processes that give rise to new patterns of discourse, which can ultimately crystallize into new grammatical elements. The next phase is the spread of linguistic features and patterns of discourse, both new and well established, through the social and regional varieties of English. The final phase in this ebb and flow of linguistic variability consists of processes promoting some variable features over others across registers and regional and social varieties, thus resulting in reduced variation and increased linguistic homogeneity.
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Frommer’s Los Angeles 2006

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Frommer's Los Angeles 2006 By Matthew Richard Poole
Publisher: Frommer's 2005 | 338 Pages | ISBN: 0764595938 | PDF | 4 MB

Frommer’s Los Angeles 2006
Completely updated every year (unlike most of the competition), features gorgeous full-color photos of the sights and experiences that await you in the City of Angels. We give you insider tips on ocean-view dining, celebrity spotting, power shopping, and bargain hunting–plus how to become a game show contestant, where to go for surfing lessons, where to enter a karaoke contest, and where to find kid-friendly attractions and restaurants. We also cover side trips to Long Beach, the Orange Coast, Santa Catalina Island, Palm Springs, and Santa Barbara.
You'll travel LA (and beyond) like a pro with our candid recommendations and planning advice. Also included are accurate regional and town maps (including an illustrated map of the Sunset Strip), up-to-date advice on finding the best package deals, a free color fold-out map, and an online directory that makes trip-planning a snap.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Change They Can’t Believe In: The Tea Party and Reactionary Politics in America

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Christopher S. Parker, Matt A. Barreto, "Change They Can't Believe In: The Tea Party and Reactionary Politics in America"
English | ISBN: 0691151830, 0691163618 | 2013 | PDF | 378 pages | 11 MB

Change They Can’t Believe In: The Tea Party and Reactionary Politics in America
Are Tea Party supporters merely a group of conservative citizens concerned about government spending? Or are they racists who refuse to accept Barack Obama as their president because he's not white? Change They Can't Believe In offers an alternative argument–that the Tea Party is driven by the reemergence of a reactionary movement in American politics that is fueled by a fear that America has changed for the worse. Providing a range of original evidence and rich portraits of party sympathizers as well as activists, Christopher Parker and Matt Barreto show that what actually pushes Tea Party supporters is not simple ideology or racism, but fear that the country is being stolen from "real Americans"–a belief triggered by Obama's election. From civil liberties and policy issues, to participation in the political process, the perception that America is in danger directly informs how Tea Party supporters think and act.

The authors argue that this isn't the first time a segment of American society has perceived the American way of life as under siege. In fact, movements of this kind often appear when some individuals believe that "American" values are under threat by rapid social changes. Drawing connections between the Tea Party and right-wing reactionary movements of the past, including the Know Nothing Party, the Ku Klux Klan of the 1920s, and the John Birch Society, Parker and Barreto develop a framework that transcends the Tea Party to shed light on its current and future consequences.

Linking past and present reactionary movements, Change They Can't Believe In rigorously examines the motivations and political implications associated with today's Tea Party.
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