Tag Archives: Style

Category Theory for the Sciences

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Category Theory for the Sciences by David I. Spivak
2014 | ISBN: 0262028131 | English | 496 pages | PDF | 7 MB

Category Theory for the Sciences
Category theory was invented in the 1940s to unify and synthesize different areas in mathematics, and it has proven remarkably successful in enabling powerful communication between disparate fields and subfields within mathematics. This book shows that category theory can be useful outside of mathematics as a rigorous, flexible, and coherent modeling language throughout the sciences. Information is inherently dynamic; the same ideas can be organized and reorganized in countless ways, and the ability to translate between such organizational structures is becoming increasingly important in the sciences. Category theory offers a unifying framework for information modeling that can facilitate the translation of knowledge between disciplines. Written in an engaging and straightforward style, and assuming little background in mathematics, the book is rigorous but accessible to non-mathematicians. Using databases as an entry to category theory, it begins with sets and functions, then introduces the reader to notions that are fundamental in mathematics: monoids, groups, orders, and graphs — categories in disguise. After explaining the "big three" concepts of category theory — categories, functors, and natural transformations — the book covers other topics, including limits, colimits, functor categories, sheaves, monads, and operads. The book explains category theory by examples and exercises rather than focusing on theorems and proofs. It includes more than 300 exercises, with selected solutions. is intended to create a bridge between the vast array of mathematical concepts used by mathematicians and the models and frameworks of such scientific disciplines as computation, neuroscience, and physics.
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Oxford Handbook of Paediatrics, 2 edition

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Robert C. Tasker, "Oxford Handbook of Paediatrics, 2 edition"
English | ISBN: 019960830X, 0191503053 | 2013 | 1120 pages | PDF | 6 MB

Oxford Handbook of Paediatrics, 2 edition
Now fully revised and updated with the latest guidelines, this new edition of the Oxford Handbook of Paediatrics is a compact guide to all aspects of acute and chronic paediatrics. The handbook's team of specialist contributors and editors have successfully condensed many years of clinical experience into a pocket-sized compendium of clinical problems and treatment options. Taking a child-centred approach to the subject, the authors have provided comprehensive coverage of areas such as neonatology, surgery, genetics and congenital malformations, and child protection in a user-friendly and succinct style. Sections are also devoted to covering the treatment of children in the community, and the psychological effects of illness on both the child and their family. All chapters have been updated for this new edition, with completely overhauled chapters on neurology and respiratory medicine, the latest management guidelines on inherited metabolic disease, further information on medical and research ethics, and enhanced usage of diagnostic and treatment algorithms. With practical advice and space for personalized notes, this handbook will be invaluable to all those involved in the care of the younger patient.
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Fashion: The Definitive History of Costume and Style

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Fashion: The Definitive History of Costume and Style by DK Publishing
English | 2012 | ISBN: 0756698359 | 480 pages | PDF | 223 MB

Fashion: The Definitive History of Costume and Style
Tracing the evolution of fashion — from the early draped fabrics of ancient times to the catwalk couture of today — Fashion: The Definitive History of Costume and Style is a stunningly illustrated guide to more than three thousand years of shifting trends and innovative developments in the world of clothing.

Containing everything you need to know about changing fashion and style — from ancient Egyptian dress to Space Age Fashion and Grunge — and information on icons like Marie Antoinette, Clara Bow, Jacqueline Kennedy, and Alexander McQueen, Fashion catalogs the history of what people wear, revealing how Western fashion has been influenced by design from around the world and celebrating costume and haute couture.

Fashion will captivate anyone interested in style — whether it's the fashion-mad teen in Tokyo, the wannabe designer in college, or the fashionista intrigued by the violent origins of the stiletto and the birth of bling.
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Fashion: The Definitive History of Costume and Style

FREEDownload : Fashion: The Definitive History of Costume and Style

Fashion: The Definitive History of Costume and Style by DK Publishing
English | 2012 | ISBN: 0756698359 | 480 pages | PDF | 223 MB

Fashion: The Definitive History of Costume and Style
Tracing the evolution of fashion — from the early draped fabrics of ancient times to the catwalk couture of today — Fashion: The Definitive History of Costume and Style is a stunningly illustrated guide to more than three thousand years of shifting trends and innovative developments in the world of clothing.

Containing everything you need to know about changing fashion and style — from ancient Egyptian dress to Space Age Fashion and Grunge — and information on icons like Marie Antoinette, Clara Bow, Jacqueline Kennedy, and Alexander McQueen, Fashion catalogs the history of what people wear, revealing how Western fashion has been influenced by design from around the world and celebrating costume and haute couture.

Fashion will captivate anyone interested in style — whether it's the fashion-mad teen in Tokyo, the wannabe designer in college, or the fashionista intrigued by the violent origins of the stiletto and the birth of bling.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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McKnight’s Physical Geography: A Landscape Appreciation, 11th international edition

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Darrel Hess and Dennis G. Tasa, "McKnight's Physical Geography: A Landscape Appreciation, 11th international edition"
English | ISBN: 1292020911 | 2014 | 680 pages | PDF | 463 MB

McKnight’s Physical Geography: A Landscape Appreciation, 11th international edition
Were you looking for the book with access to MasteringGeography? This product is the book alone and does NOT come with access to MasteringGeography. Buy the book and access card package to save money on this resource.

Continuing Tom L. McKnight's well-known thematic focus on landscape appreciation, Darrel Hess offers a broad survey of all of the physical processes and spatial patterns that create Earth's physical landscape. McKnight's Physical Geography: A Landscape Appreciation provides a clear writing style, superior art program, and abundant pedagogy to appeal to a wide variety of students. This new edition offers a truly meaningful integration of visualization, technology, the latest applied science, and new pedagogy, providing essential tools and opportunities to teach and engage students in these processes and patterns.

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McKnight’s Physical Geography: A Landscape Appreciation, 11th international edition

FREEDownload : McKnight’s Physical Geography: A Landscape Appreciation, 11th international edition

Darrel Hess and Dennis G. Tasa, "McKnight's Physical Geography: A Landscape Appreciation, 11th international edition"
English | ISBN: 1292020911 | 2014 | 680 pages | PDF | 463 MB

McKnight’s Physical Geography: A Landscape Appreciation, 11th international edition
Were you looking for the book with access to MasteringGeography? This product is the book alone and does NOT come with access to MasteringGeography. Buy the book and access card package to save money on this resource.

Continuing Tom L. McKnight's well-known thematic focus on landscape appreciation, Darrel Hess offers a broad survey of all of the physical processes and spatial patterns that create Earth's physical landscape. McKnight's Physical Geography: A Landscape Appreciation provides a clear writing style, superior art program, and abundant pedagogy to appeal to a wide variety of students. This new edition offers a truly meaningful integration of visualization, technology, the latest applied science, and new pedagogy, providing essential tools and opportunities to teach and engage students in these processes and patterns.

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