Tag Archives: teaches

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development

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Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development By Sue Blackman
Publisher: Apr..ess 2011 | 992 Pages | ISBN: 1430234229 | EPUB | 39 MB

Beginning 3D Game Development with Unity: All-in-one, Multi-platform Game Development
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design.
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Absolute OpenBSD: Unix for the Practical Paranoid

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Absolute OpenBSD: Unix for the Practical Paranoid by Michael W. Lucas
English | June 2003 | ISBN: 1886411999 | 528 Pages | CHM | 1 MB
This straightforward, practical, and complete guide to mastering the powerful and complex OpenBSD operating system, is for the experienced UNIX user who wants to add OpenBSD to his or her repertoire.

Absolute OpenBSD: Unix for the Practical Paranoid
The author assumes a knowledge of basic UNIX commands, design, and permissions. The book takes you through the intricacies of the platform and teaches how to manage your system, offering friendly explanations, background information, troubleshooting suggestions, and copious examples throughout.
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Wine A Tasting Course

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Wine A Tasting Course
English | 2013 | ISBN: 1465405887 | 256 pages | PDF | 18 MB
Offering a visual tour of wine styles, explaining the big-picture concepts, and encouraging readers to recognize the connections between wines, author Marnie Old, a renowned American sommelier, challenges all the stuffy orthodoxies about wine, and teaches that best way to learn is through tasting.

Wine A Tasting Course
Providing a fresh take on the world of wine, showing you what you need to know, and debunking wine-snob myths, Wine: A Tasting Course is the ultimate visual wine course for wine lovers seeking no-nonsense, practical information.

Explore and develop your palate in your own time and at your own pace with Wine: A Tasting Course.

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Clinical Chemistry: A Laboratory Perspective by Wendy L. Arneson MS MT(ASCP)

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Clinical Chemistry: A Laboratory Perspective by Wendy L. Arneson MS MT(ASCP)
English | Jan 25, 2007 | ISBN: 0803614985 | 605 Pages | PDF | 16 MB
Meet the learning needs of today's students with a brand-new style of textbook-designed to excite your students' interest in clinical chemistry! Organized almost entirely around organ systems-to parallel the way physicians order tests-this groundbreaking text teaches the concepts and principles of clinical chemistry through realistic situations and scenarios.

Clinical Chemistry: A Laboratory Perspective by Wendy L. Arneson MS MT(ASCP)
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The Trading Book: A Complete Solution to Mastering Technical Systems and Trading Psychology

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The Trading Book: A Complete Solution to Mastering Technical Systems and Trading Psychology by Anne-Marie Baiynd
2011 | ISBN: 0071766499 | English | 272 Pages | EPUB | 6 MB

The Trading Book: A Complete Solution to Mastering Technical Systems and Trading Psychology
THE SMARTEST TRADES.
THE HOTTEST MARKETS.
THE ONLY BOOK YOU NEED.

You don't have to be a professional trader to win big in the stock market. That's what Anne-Marie Baiynd learned when she changed her career from neuroscience researcher to full-time momentum trader. Now, with her popular website and this brilliant new book, she teaches other traders how to master the market using her proven combination of analytics and psychology. The Trading Book shows you how to:

Master the power of technical trading
Increase profits using probabilities and pattern recognition
Focus on precision trading for consistent results
Discover the benefits of waves and fibs
Embrace the habits of highly effective traders

This one-of-a-kind guide goes beyond the numbers and statistics to show you the complex psychology behind the trades-from the greatest gains to the hardest losses. You'll discover how other traders deal with making counterintuitive decisions; how to use technical indicators to identify the momentum and direction of the markets; and how to achieve your long-term financial goals through discipline, dedication, and endurance.

Filled with insightful case studies, interviews, exercises, and guidelines for keeping a personal trading journal, this is than a crash course for beginners or an industry guide for experts. This is the book on trading.
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Beginning Game Level Design (Premier Press Game Development) by John Harold Feil

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Beginning Game Level Design (Premier Press Game Development) by John Harold Feil
English | Feby 18, 2005 | ISBN: 1592004342 | 252 Pages | PDF | 5 MB
"Beginning Game Level Design" is aimed at readers who want to learn about the creation of game environments and the control of game play, known in the game development industry as "level design".

Beginning Game Level Design (Premier Press Game Development) by John Harold Feil
It presents an overview of the skills required to produce high quality levels and teaches readers the basic uses of several genre-specific tools along the way.
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JavaScript for Kids: A Playful Introduction to Programming (PDF)

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javascript for Kids: A Playful Introduction to Programming By Nick Morgan
2014 | 336 Pages | ISBN: 1593274084 | PDF | 13 MB
javascript is the programming language of the Internet, the secret sauce that makes the Web awesome, your favorite sites interactive, and online games fun!
javascript for Kids is a lighthearted introduction that teaches programming essentials through patient, step-by-step examples paired with funny illustrations. You'll begin with the basics, like working with strings, arrays, and loops, and then move on to more advanced topics, like building interactivity with jQuery and drawing graphics with Canvas.

JavaScript for Kids: A Playful Introduction to Programming (PDF)
Along the way, you'll write games such as Find the Buried Treasure, Hangman, and Snake. You'll also learn how to:
Create functions to organize and reuse your code
Write and modify HTML to create dynamic web pages
Use the DOM and jQuery to make your web pages react to user input
Use the Canvas element to draw and animate graphics
Program real user-controlled games with collision detection and score keeping
With visual examples like bouncing balls, animated bees, and racing cars, you can really see what you're programming. Each chapter builds on the last, and programming challenges at the end of each chapter will stretch your brain and inspire your own amazing programs. Make something cool with javascript today!
Ages 10+ (and their parents!)
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The Ultimate Video Game Quiz Book

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The Ultimate Video Game Quiz Book by Jack Goldstein
English | Jan 7, 2015 | ASIN: B00RZRIXC8 | 133 Pages | EPUB/MOBI/AZW3/PDF (Converted) | 6 MB
In which year was the Atari Lynx released? To which character are Pikmin sidekicks? Who was on the cover of Fifa 95? And is Mario Teaches Typing a real game?

The Ultimate Video Game Quiz Book
This fantastic quiz book contains six hundred questions (and answers!) to test your knowledge, from basics a total noob would know all the way through to trivia that would challenge Satoru Iwata himself. With sections including bestsellers, genres, anagrams, henchmen, collectables, accessories and many more, this is an excellent addition to any gamer's bookshelf.
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